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Can't get past 1st loading screen


AlucardDracula77

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As is described in the topic title & description. When I have my Bashed Patch checked in OBMM my game cannot load past the 1st loading screen as the loading bar does not move. When I have it unchecked it loads fine. This also happens when I turn on the Sensual Walks for Female NPCs mod.

 

This leads me to believe that I have reached a certain load limit, but the problem is that I have had more mods than what is currently in my mod list see attached before and my game worked fine. Do I need my Bashed Patch checked in order for FCOM to work? And have I reached a load limit? Any and all help is appreciated.

 

 

 

Edit 1: Put attachment in different format.

Edited by AlucardDracula77
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First off, if you are running FCOM, then you definitely need the bashed patch active as you should be setting things in the patch to make things get along together ok.

 

Is there a reason you are trying to launch the game from inside OBMM?

 

You should use your shortcut to the game or launch from within Wrye Bash. When using your shortcut, make sure that you check the properties and have it point to obse_launcher.exe instead of the oblivion.exe. This will ensure that OBSE is running on launch without having to use OBMM.

 

Also, in Wrye Bash, if you right click on the header for the mods you have an option to list mods. Do this and copy the entire contents of that including the spoiler tags and paste in a post here so we can be sure of your load order.

 

Have you tested the game after you installed each mod? Doing so ensures that if a problem arises that it is caught before you compound the issue with several other mods on top of the issue.

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Thank you for the reply. I do not start the game via OBMM, I start it through the OBSE application. I have tested the mods after each time and they worked fine too. I did re-install some of the mods I had though so I re-built the bashed patch.

 

I use BOSS to sort my mods, to eliminate any conflicts I see, to clean any mods I can and to update my mods besides FCOM, as I don't want to mess with that.

 

Edit Btw: I wasn't able to right click the header for mods in Wrye Bash as it would not bring up any options, so I used OBMM to generate me a list instead. Hope it helps.

 

Here is my load order:

 

Oblivion.esm

Francesco's Leveled Creatures-Items Mod.esm

Francesco's Optional New Items Add-On.esm

Cobl Main.esm

Oscuro's_Oblivion_Overhaul.esm

Mart's Monster Mod.esm

FCOM_Convergence.esm

Armamentarium.esm

Artifacts.esm

Kvatch Rebuilt.esm

Better Cities Resources.esm

CM Partners.esm

HorseCombatMaster.esm

ShieldOnBack.esm

Unofficial Oblivion Patch.esp

DLCShiveringIsles.esp

Unofficial Shivering Isles Patch.esp

Better Cities .esp

Francesco's Optional Chance of Stronger Bosses.esp

Francesco's Optional Chance of Stronger Enemies.esp

Francesco's Optional Chance of More Enemies.esp

Francesco's Optional Leveled Guards.esp

FCOM_Francescos.esp

FCOM_FrancescosItemsAddOn.esp

FCOM_FrancescosNamedBosses.esp

Fran_Lv30Item_Maltz.esp

Atmospheric Loading Screens - Random Quotes.esp

300_Combat Sounds.esp

All Natural - Real Lights.esp

Diverse Dungeons - Intense Color v.1.05.esp

Crowded Cities 15.esp

DropLitTorchOBSE.esp

Oblivion Graphics Extender Support.esp

Streamline 3.1.esp

zzCCAO.esp

Map Marker Overhaul.esp

Map Marker Overhaul - SI additions.esp

Lich King's Helm v1_0.esp

New Frostmourne Sword by Jojjo v1_0.esp

SK_Berserk_v0.6.esp

Warglaives by Jojjo v1.0.SoB.esp

Thieves Arsenal.esp

DMRA Stock Clothing Skimpy.esp

DMRA Skimpy Armor Expanded.esp

DMRA Stock Robe Skimpy Replacer.esp

Cobl Glue.esp

Cobl Si.esp

Bob's Armory Oblivion.esp

FCOM_BobsArmory.esp

Oblivion WarCry EV.esp

FCOM_WarCry.esp

Oscuro's_Oblivion_Overhaul.esp

OMOBS.esp

OMOBS_SI.esp

ArmamentariumLLVendors.esp

OOO 1.32-Cobl.esp

FCOM_Convergence.esp

FCOM_RealSwords.esp

FCOM_DurabilityAndDamage.esp

Mart's Monster Mod - More Wilderness Life.esp

CurseOfHircine.esp

CoH Spawn Rates Increased.esp

Mart's Monster Mod - Extra Wounding.esp

Mart's Monster Mod - Looting NPCs & Creatures.esp

Mart's Monster Mod - Dungeons of MMM.esp

Mart's Monster Mod - Diverse Runeskulls Loot.esp

FCOM_DiverseGuardUnity.esp

Mart's Monster Mod - Shivering Isles.esp

ArmamentariumLL4OOO.esp

ArmamentariumLLMagicOOO.esp

MMM-Cobl.esp

Ivellon.esp

Artifacts.esp

Artifacts - ArmaCompleteAddon.esp

BrotherhoodRenewed.esp

Kvatch Rebuilt.esp

Kvatch Rebuilt - OOO Compatibility.esp

Kvatch Rebuilt - Leveled Guards - FCOM.esp

ScarletMonastery.esp

ShadowfangKeep.esp

24HrArenaAliveV2.esp

BrumaMGRestored.esp

Knights.esp

Knights - Unofficial Patch.esp

The Lost Spires.esp

Blood&Mud.esp

HoarfrostCastle.esp

MannimarcoRevisited.esp

MannimarcoRevisitedOOO.esp

FCOM_Blood&Mud.esp

FCOM_Knights.esp

xuldarkforest.esp

LostSpires-DarkForest patch.esp

xulStendarrValley.esp

xulTheHeath.esp

XulEntiusGorge.esp

xulFallenleafEverglade.esp

LostSpires-Everglade patch.esp

xulColovianHighlands_EV.esp

xulChorrolHinterland.esp

xulBeachesOfCyrodiilLostCoast.esp

xulBravilBarrowfields.esp

xulLushWoodlands.esp

xulAncientYews.esp

xulAncientRedwoods.esp

xulCloudtopMountains.esp

xulArriusCreek.esp

xulPatch_AY_AC.esp

xulRollingHills_EV_withoutWheat.esp

xulPantherRiver.esp

Blood&Mud-PantherRiver patch.esp

xulRiverEthe.esp

xulBrenaRiverRavine.esp

xulImperialIsle.esp

xulBlackwoodForest.esp

xulCheydinhalFalls.esp

Blood&Mud-CheydinhalFalls patch.esp

DungeonsOfIvellon-CheydinhalFalls patch.esp

xulAspenWood.esp

xulSkingradOutskirts.esp

xulSnowdale.esp

StarX Vampire Deaths.esp

Werewolf-Legends.esp

RealisticForceHigh.esp

StarX Vanilla Vampires Revised.esp

StarX VVR_OOO_FCOM Patch.esp

Mighty Magick - Settings.esp

Mighty Magick - Spells and Creatures.esp

Mighty Magick - Skills.esp

Mighty Magick - Races.esp

300ft_crime_detection-7319.esp

Deadly Reflex 6 - Timed Block and 250% damage.esp

Oblivion XP.esp

CoH ObXP patch.esp

CM Partners.esp

Beautiful People.esp

CM Partners NPC.esp

CM Partners More NPCs NE.esp

CM Partners Extra NPCs.esp

AsharasCMBeasts.esp

Colourwheels Sexy Oblivion OverHaul.esp

Better Cities Full - B&M Edition.esp

Better Imperial City.esp

Better Cities - Unique Landscape Barrowfields.esp

Better Cities - Unique Landscape Chorrol Hinterland.esp

Better Cities CHORROL - Werewolf.esp

Better Cities BRUMA - Werewolf.esp

Better Cities - Unique Landscape Cheydinhal Falls.esp

Better Cities - Unique Landscape Skingrad Outskirts.esp

Better Cities - Werewolf-Legends.esp

Better Cities - The Lost Spires.esp

Better Cities - Unique Landscape Imperial Isle.esp

Francesco's 10 days respawn time - 1-20 day lenght rescale.esp

Duke Patricks - BASIC Script Effect Silencer.esp

DeadlyReflex 6 - Combat Moves.esp

Bashed Patch, 0.esp

 

 

The only mod I had to re-order was the Warglaives one, and I put that right under the LK mods.

Edited by AlucardDracula77
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Interesting, I was comparing my load order to yours and you have something that I do not in your load order for FCOM. My load order doesn't include an FCOM_Convergence.esp file where yours does. I also have a Better Cities COBL where you do not. Try and disable the FCOM_Convergence.esp file and see if you are able to load into the game. Make sure you don't disable the FCOM_Convergence.esm file.

 

 

 

Here are the settings I used when doing my bashed patch, maybe these will lend a clue as well to what you need to set when bashing the patch.

 

 

 

Bashed Patch, 0.esp Config

This is the current configuration of this Bashed Patch. This report has also been copied into your clipboard.

 

 

 

 

 

Patch Mode

Python

 

 

 

Merge Patches

• FCOM_Francescos.esp

 

• FCOM_FrancescosItemsAddOn.esp

 

• All Natural - MMM Patch.esp

 

• Improved Water.esp

 

• 300_Combat Sounds.esp

 

• OOO-DLT_Remover.esp

 

• ArmamentariumLLVendors.esp

 

• FCOM_Cobl.esp

 

• FCOM_EntropicOrderRebalance.esp

 

• FCOM_LessRats.esp

 

• Mart's Monster Mod - No Pests.esp

 

• Mart's Monster Mod - No Swarms.esp

 

• Mart's Monster Mod - No Bone Loot.esp

 

• Mart's Monster Mod - No Undead Rise.esp

 

• Mart's Monster Mod - No Lanterns.esp

 

• Mart's Monster Mod - Diverse Runeskulls Loot.esp

 

• FCOM_DiverseGuardUnity.esp

 

• FCOM_BobsGuardUnity.esp

 

• Mart's Monster Mod - Shivering Isles.esp

 

• ArmamentariumLL4OOO.esp

 

• ArmamentariumLLMagicOOO.esp

 

• MMM-Cobl.esp

 

• Artifacts - ArmaCompleteAddon.esp

 

• Harvest [Flora] - Shivering Isles.esp

 

• Mighty Magick - Skills.esp

 

• Mighty Magick - Sigil Stones.esp

 

• EVE_KhajiitFix.esp

 

• Cobl Races - Balanced.esp

 

• Cobl Balanced Races - MMR Patch.esp

 

• Disable Tutorial Text.esp

 

• Francesco's day lenght rescale 1-16.esp

 

• LightSpellWhiteDimmer.esp

 

 

 

Import Actors

• Francesco's Leveled Creatures-Items Mod.esm

 

• Mart's Monster Mod.esm

 

• Unofficial Oblivion Patch.esp

 

• Unofficial Shivering Isles Patch.esp

 

• Francesco's Optional Leveled Guards.esp

 

• Oblivion WarCry EV.esp

 

• Oscuro's_Oblivion_Overhaul.esp

 

• FCOM_DiverseGuardUnity.esp

 

• Mart's Monster Mod - Shivering Isles.esp

 

 

 

Import Actors: AIPackages

• Francesco's Leveled Creatures-Items Mod.esm

 

• Mart's Monster Mod.esm

 

• Unofficial Oblivion Patch.esp

 

• Unofficial Shivering Isles Patch.esp

 

• Oscuro's_Oblivion_Overhaul.esp

 

• Mart's Monster Mod - Shivering Isles.esp

 

 

 

Import Actors: Death Items

• Francesco's Leveled Creatures-Items Mod.esm

 

• Unofficial Oblivion Patch.esp

 

• Unofficial Shivering Isles Patch.esp

 

• Oblivion WarCry EV.esp

 

 

 

Import Actors: Spells

• Oscuro's_Oblivion_Overhaul.esm

 

• Mart's Monster Mod.esm

 

• Oscuro's_Oblivion_Overhaul.esp

 

• FCOM_DiverseGuardUnity.esp

 

 

 

Import Cells

• Unofficial Oblivion Patch.esp

 

• Unofficial Shivering Isles Patch.esp

 

• All Natural.esp

 

• All Natural - SI.esp

 

• Immersive Interiors.esp

 

• Let There Be Darkness - Cyrodiil + SI.esp

 

• Better Cities Full.esp

 

• Better Imperial City.esp

 

• Better Cities - All Natural.esp

 

• All Natural - Indoor Weather Filter For Mods.esp

 

 

 

Import Factions

• Mart's Monster Mod.esm

 

• FCOM_Convergence.esm

 

• Unofficial Oblivion Patch.esp

 

• Unofficial Shivering Isles Patch.esp

 

• Oscuro's_Oblivion_Overhaul.esp

 

• Mart's Monster Mod - Shivering Isles.esp

 

 

 

Import Graphics

• Oscuro's_Oblivion_Overhaul.esm

 

• Mart's Monster Mod.esm

 

• All Natural - Real Lights.esp

 

• Book Jackets Oblivion.esp

 

• EVE_StockEquipmentReplacer.esp

 

• IP_Magerobes.esp

 

• Armamentium female.esp

 

• Slof's Horses Base.esp

 

• Slof's Extra Horses.esp

 

• Oblivion WarCry EV.esp

 

• Oscuro's_Oblivion_Overhaul.esp

 

• Mart's Monster Mod - Shivering Isles.esp

 

• Fransfemale.esp

 

• EVE_StockEquipmentReplacer for OOO.esp

 

• EVE_StockEquipmentReplacer4MMM.esp

 

• ArtifactsFemaleArmor.esp

 

• EVE_KnightsoftheNine.esp

 

• Harvest [Flora].esp

 

• Harvest [Flora] - Shivering Isles.esp

 

 

 

Import Inventory

• Francesco's Leveled Creatures-Items Mod.esm

 

• Oscuro's_Oblivion_Overhaul.esm

 

• Mart's Monster Mod.esm

 

• Unofficial Oblivion Patch.esp

 

• Unofficial Shivering Isles Patch.esp

 

• Oblivion WarCry EV.esp

 

• Oscuro's_Oblivion_Overhaul.esp

 

• OOO 1.32-Cobl.esp

 

• FCOM_DiverseGuardUnity.esp

 

• Mart's Monster Mod - Shivering Isles.esp

 

• MMM-Cobl.esp

 

• Alternative Start by Robert Evrae.esp

 

 

 

Import NPC Faces

• Francesco's Leveled Creatures-Items Mod.esm

 

 

 

Import Names

• Oblivion.esm

 

• Mart's Monster Mod.esm

 

• Unofficial Oblivion Patch.esp

 

• Unofficial Shivering Isles Patch.esp

 

• Oscuro's_Oblivion_Overhaul.esp

 

• Mart's Monster Mod - Shivering Isles.esp

 

Guard_Names.csv

 

• OOO_Potion_Names.csv

 

Random_NPC_Alternate_Names.csv

 

Random_NPC_Names.csv

 

Rational_Names.csv

 

 

 

Import Relations

• Oscuro's_Oblivion_Overhaul.esm

 

• Mart's Monster Mod.esm

 

• FCOM_Convergence.esm

 

• Unofficial Oblivion Patch.esp

 

• Unofficial Shivering Isles Patch.esp

 

• Oscuro's_Oblivion_Overhaul.esp

 

• FCOM_FriendlierFactions.esp

 

• Mart's Monster Mod - Shivering Isles.esp

 

• Alternative Start by Robert Evrae.esp

 

 

 

Import Scripts

• Francesco's Leveled Creatures-Items Mod.esm

 

• Oscuro's_Oblivion_Overhaul.esm

 

• Mart's Monster Mod.esm

 

• Unofficial Oblivion Patch.esp

 

• Unofficial Shivering Isles Patch.esp

 

• All Natural - MMM Patch.esp

 

• All Natural - Real Lights.esp

 

• Oscuro's_Oblivion_Overhaul.esp

 

• FCOM_DiverseGuardUnity.esp

 

• Mart's Monster Mod - Shivering Isles.esp

 

• Harvest [Flora].esp

 

• Harvest [Flora] - Shivering Isles.esp

 

 

 

Import Stats

• Francesco's Leveled Creatures-Items Mod.esm

 

• Oscuro's_Oblivion_Overhaul.esm

 

• Mart's Monster Mod.esm

 

• Unofficial Oblivion Patch.esp

 

• Unofficial Shivering Isles Patch.esp

 

• Oblivion WarCry EV.esp

 

• FCOM_WarCry.esp

 

• Oscuro's_Oblivion_Overhaul.esp

 

• Mart's Monster Mod - Shivering Isles.esp

 

• FCOM_Archery.esp

 

 

 

Tweak Assorted

All Armor Playable

 

All Clothing Playable

 

Armor Shows Amulets

 

Armor Shows Rings

 

• Bow Reach Fix

 

• Clothing Shows Amulets

 

• Clothing Shows Rings

 

• DarNified Books

 

Default Icons

 

Disable Wind

 

Faction crime Gold Multiplier Fix

 

• Harvest Chance [100%]

 

Magic: Script Effect Silencer

 

No Light Fade Value Fix

 

No Light Flicker

 

Number of uses for pre-enchanted weapons and staffs [1]

 

Nvidia Fog Fix

 

• Reweigh: Arrows [0]

 

• Reweigh: Ingredients [0.1]

 

• Reweigh: Potions (Maximum) [0.1]

 

Reweigh: Potions (Minimum) [1]

 

Reweigh: Staffs [1]

 

Right Hand Rings

 

Set Sound Attenuation Levels [0%]

 

Set Sound Attenuation Levels: Nirnroots Only [0%]

 

 

 

Tweak Clothes

Gloves Show Rings

 

Max Weight Amulets [0.0]

 

Max Weight Hoods [0.2]

 

Max Weight Rings [0.0]

 

• Robes Show Amulets

 

Robes Show Pants

 

• Unlimited Amulets

 

• Unlimited Rings

 

 

 

Tweak Names

Body Part Codes [ARGHTCCPBS]

 

Armor [bL Leather Boots]

 

Clothes [P Grey Trousers]

 

Lore Friendly Names: Dwarven -> Dwemer

 

Notes and Scrolls [~Fire Ball]

 

Potions [XD Illness]

 

• Spells [Fire Ball]

 

Weapons [b Iron Bow]

 

 

 

Tweak Settings

• Actor Strength Encumbrance Multiplier [10]

 

AI: Max Active Actors [25]

 

AI: Max Dead Actors [x 1]

 

AI: Max Smile Distance [No Smiles]

 

• Arrow: Litter Count [15]

 

• Arrow: Litter Time [1.5 Minutes]

 

• Arrow: Recovery from Actor [90%]

 

• Arrow: Speed [x 3.0]

 

Bounty: Attack [500]

 

Bounty: Horse Theft [250]

 

Bounty: Theft [1/2]

 

Camera: Chase Distance [x 1.5]

 

Camera: Chase Tightness [x 1.5]

 

Camera: PC Death Time [15 Seconds]

 

• Cell Respawn Time [3 Days]

 

Combat: Alchemy [Disallow]

 

Combat: Max Actors [10]

 

Combat: Max Ally Hits [5]

 

Combat: Maximum Armor Rating [85]

 

Combat: Recharge Weapons [Allow]

 

Combat: Repair [Disallow]

 

Companions: Max Number [6]

 

Compass: Disable [Quests]

 

Compass: POI Recognition [x 0.25]

 

Cost Multiplier: Enchantment [10]

 

Cost Multiplier: Recharge [2.0]

 

Cost Multiplier: Repair [0.9]

 

Cost Multiplier: Spell Making [3]

 

Crime Alarm Distance [4000]

 

Crime: Pickpocketing Fine [25]

 

Crime: Trespass Fine [5]

 

Drag: Max Moveable Weight [Default (150)]

 

Essential NPC Unconsciousness [10 Seconds]

 

Fatigue from Running/Encumbrance [x 1.5]

 

Greeting Distance [150]

 

Horse Turning Speed [x 1.5]

 

• Inventory Quantity Prompt [3]

 

Jump Higher [x 1.1]

 

Leveled Item Max level difference [8]

 

• Magic: Bolt Speed [x 3.0]

 

Magic: Chameleon Refraction [Normal]

 

Magic: Max NPC Summons [3]

 

Magic: Max Player Summons [1]

 

• Master of Mercantile extra gold amount [Custom]

 

Msg: Auto Saving [None]

 

Msg: Equip Misc. Item [None]

 

• Msg: Harvest Failure [None]

 

Msg: Harvest Success [None]

 

Msg: Horse Stabled [None]

 

Msg: Loading Area [None]

 

Msg: No Fast Travel [None]

 

Msg: Not Enough Charge [None]

 

Msg: Quick Load [None]

 

Msg: Quick Save [None]

 

NPC Blood [No Blood]

 

Training Max [5]

 

• UOP Vampire Aging and Face Fix.esp

 

Warning: Exterior Distance to Hostiles [3000]

 

Warning: Interior Distance to Hostiles [2000]

 

 

 

Cobl Catalogs

 

 

 

 

Leveled Lists

Francesco's Leveled Creatures-Items Mod.esm [ADR]

 

Francesco's Optional New Items Add-On.esm [ADR]

 

Mart's Monster Mod.esm [ADR]

 

FCOM_Convergence.esm [ADR]

 

Armamentarium.esm [AR]

 

Unofficial Oblivion Patch.esp [ADR]

 

Unofficial Shivering Isles Patch.esp [ADR]

 

FCOM_Francescos.esp [ADR]

 

FCOM_FrancescosItemsAddOn.esp [ADR]

 

FCOM_BobsArmory.esp [ADR]

 

Oblivion WarCry EV.esp [ADR]

 

FCOM_WarCry.esp [ADR]

 

Oscuro's_Oblivion_Overhaul.esp [ADR]

 

OOO 1.32-Cobl.esp [AD]

 

FCOM_Cobl.esp [ADR]

 

FCOM_RealSwords.esp [ADR]

 

FCOM_LessRats.esp [ADR]

 

Mart's Monster Mod - No Bone Loot.esp [ADR]

 

Mart's Monster Mod - No Lanterns.esp [ADR]

 

Mart's Monster Mod - Diverse Runeskulls Loot.esp [AD]

 

Mart's Monster Mod - Shivering Isles.esp [ADR]

 

MMM-Cobl.esp [AD]

 

 

 

Race Records

• Oscuro's_Oblivion_Overhaul.esp

 

• Cobl Races.esp

 

• EVE_KhajiitFix.esp

 

• Cobl Races - Balanced.esp

 

 

Edited by Keirgarth
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