Angelic Devil Posted October 29, 2007 Share Posted October 29, 2007 I got this idea a little time ago:A house with stands for the armors (all types) like the one in KoTN where you put The Crusader's Relics so you don't need to shop for armor and you have the armor you need inside the house. The house like Priory of The Nine of something else. Light Armor Fur Leather ChainmailMithrilElvenGlass Heavy Armor IronSteelDwarvenOrcishEbonyDaedric Something like that A room for Light Armor and a room for Heavy Armor. Link to comment Share on other sites More sharing options...
Sypron Posted October 29, 2007 Share Posted October 29, 2007 Sorry, this doesn't answer the question, but its funny because its relevant. How to armor your house:Click me Link to comment Share on other sites More sharing options...
Angelic Devil Posted October 29, 2007 Author Share Posted October 29, 2007 Sorry didn't got it right I meant House for armors where you can store your armor Link to comment Share on other sites More sharing options...
Vagrant0 Posted October 29, 2007 Share Posted October 29, 2007 Sorry didn't got it right I meant House for armors where you can store your armorAny sort of stands which are not an NPC would be affected by the cell reset issue, where after a cell gets unloaded, anything in that cell that is not normally there (placed there in the CS) gets deleted. If it was stored on an NPC (like Rens manequins (sp)) it still can occasionally end up getting deleted when this occurs (along with the NPC). The only way something like this could be done would be by having a series of statics for each piece of armor which are enabled or disabled if a corresponding piece of armor was placed in a container. However, this may require making new models for each of the armors if you want them to be placed on a stand somewhere (since the standard ground mesh wouldn't work, and the worn mesh usually contains fleshy parts and arms outward). Link to comment Share on other sites More sharing options...
Angelic Devil Posted October 29, 2007 Author Share Posted October 29, 2007 Ok...Although my level of English is high there's some things that I don't understand.Can you explain it to me in more simple words? Link to comment Share on other sites More sharing options...
Sypron Posted October 29, 2007 Share Posted October 29, 2007 Yeah. There are 2 ways to make the armor appear. On people (the people wear it) or on stands. If you put it on people it has a tendency to disappear, which is unavoidable. To put it on a stand (like KoTN does) you need to edit the models of the armor, which isn't easy, and then requires heavy scripting. Link to comment Share on other sites More sharing options...
Angelic Devil Posted October 30, 2007 Author Share Posted October 30, 2007 Ok...I see but some one can do it? Ok.What's was that? All these shields? Link to comment Share on other sites More sharing options...
Sypron Posted October 30, 2007 Share Posted October 30, 2007 Duplicate Items glitch. Read the comments. Link to comment Share on other sites More sharing options...
Angelic Devil Posted October 31, 2007 Author Share Posted October 31, 2007 I see...never mind...so it will some time to do it but...there is a chance to make this mod? Link to comment Share on other sites More sharing options...
untitled Posted November 1, 2007 Share Posted November 1, 2007 Sorry, this doesn't answer the question, but its funny because its relevant.How to armor your house: hahahahahaha!! oooooooh... Yeah an amour house would be pretty cool. Be cool if it looked like a Shed or something.. doesn't have to look good, just has to work. as long as you dont ruin it by having EVERY single peice of amour already there.. i wanna fight for it, not just be at lv1 and *have awesome Armour* gotta start low Link to comment Share on other sites More sharing options...
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