tehdman Posted September 27, 2011 Share Posted September 27, 2011 (edited) This recently just started happening. I'm running New Vegas on custom high settings, have been since it came out, but after I started my umpteenth playthrough, I noticed textures becoming pixely and blocky at a distance. Did a recent patch force the game to start compressing textures based on how far away you are from them? It's not game-breaking, or even game-impeding, it's just annoying and it breaks immersion. Video below. Ignore the choppy framerate, Fraps sucks. EDIT: Okay so apparently New Vegas doesn't recognize my videocard, labelling it as an nVidia 7900 GS. I have an nVidia 240 GTX. All my drivers are up to date and I just doublechecked before this edit. Could that have anything to do with it? Edited September 27, 2011 by tehdman Link to comment Share on other sites More sharing options...
GothikaGeist Posted September 28, 2011 Share Posted September 28, 2011 (edited) Turn up your Anisotropic Filtering. I'm not sure what you should do about Fallout not recognizing your video card though. Maybe try the nVidia driver fix...? Edited September 28, 2011 by GothikaGeist Link to comment Share on other sites More sharing options...
tehdman Posted October 9, 2011 Author Share Posted October 9, 2011 Turn up your Anisotropic Filtering. I'm not sure what you should do about Fallout not recognizing your video card though. Maybe try the nVidia driver fix...?Oh, thanks! That fixed it! I dunno why, but it was turned off for some reason and I never noticed. Link to comment Share on other sites More sharing options...
n0t0ryczny Posted October 12, 2011 Share Posted October 12, 2011 Your graphic card is recognized as GF7900? Have you replaced d3d9.dll in game folder with the 'fixed' one from nexus? Link to comment Share on other sites More sharing options...
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