svartberg Posted September 27, 2011 Share Posted September 27, 2011 I'm trying to break stimpaks between limb healing (status menu) and general HP healing (item menu), while making regular healing delayed. By using conditional MenuMode 1003, I was able to separate the limb healing part out of regular use.However since regular healing has delayed effects, it means the MenuMode conditional doesn't stick once I resume regular game. I've made a script effect to do the healing, but its very crude and I can't see the item effects on stimpaks description among other things.So i'm looking to do it all via the effect conditionals. Therefore is there a way to force the ingestible effect to stop ?What about a conditional to check if stimpak's target is a bodypart ? (that way I could use that instead of the MenuMode condition ..) Any other advice would help as well cheers Link to comment Share on other sites More sharing options...
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