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Texture/lighting issue


DeputyArms

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I've installed the various ADAM mods for the Ranger armor sets, however, every headpiece (except the original, basic ranger helmet) does not receive light properly, at least that is what it looks like. In a room such as the Lucky 38 Presidential Suite, the front of the helmet appears very dark, almost black (except for the glowing eyes, of course), while the back is lit as it should be. If I turn the character around, the front of the helm is lit properly (that is, it is lit in the same manner as the body) and the back of the helmet appear almost completely black. It should be noted, though, that regardless of which direction it is facing (whether toward a light source, or away), the helmet is not lit congruously with the rest of the armor, or other vanilla helmets. In fact, it can be facing a light source, and the side facing the light source will be dark and the opposite lighter.

 

I've run Archive Invalidation from FOMM a few times already, but to no avail. Are there any suggestions that might address the problem in a general way? Or is this a specific thing relating to the ADAM mod(s)?

Edited by DeputyArms
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