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cant fire full auto


thebic4

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So a weird problem happened randomly that every automatic gun is semi auto and no i do not have mods that allow select fire (90% sure)

this was not even after installing a new mod. Here is my load order Another thing i noticed is that the chinese assault rifle's iron sites dont work and appear for a split second when i fire it. I have RH_ironsites

:confused:

[X] BrokenSteel.esm

[X] Anchorage.esm

[X] PointLookout.esm

[X] CRAFT.esm

[X] CALIBR.esm

[X] Mart's Mutant Mod.esm

[X] EVE.esm

[X] RH_IRONSIGHTS.esm

[X] Unofficial Fallout 3 Patch.esm

[X] FO3 Wanderers Edition - Main File.esm

[X] DCInteriors_ComboEdition.esm

[X] Companion Core.esm

[ ] RobCo Certified v2.esm

[X] Sharing and Caring Companions.esm

[X] CubeExperimental (EN).esm

[X] RTS NW.esm

[X] Enhanced Weather - Rain and Snow.esm

[X] EVE.esp

[X] Enhanced Weather - Rain and Snow in Fallout.esp

[X] Enhanced Weather - REBOOT.esp

[X] RH_IronSights_Basic_VanillaPlugin.esp

[ ] RH_IronSights_Basic_PittPlugin.esp

[X] RH_IronSights_Basic_BrokenSteelPlugin.esp

[X] RH_IronSights_Basic_PointLookoutPlugin.esp

[ ] RH_IronSights_Basic_ZetaPlugin.esp

[X] EVE Operation Anchorage.esp

[ ] RH_IronSights_Pitt_NewRifleSights.esp

[X] RH_IronSights_PL_NewItems.esp

[X] RH_IronSights_RemoveReticule.esp

[ ] RTS NW - Volume 2nd.esp

[X] Overhead3PCamera.esp

[X] Fellout-Full.esp

[X] WeaponModKits.esp

[X] Classic Fallout Weapons BETA.esp

[X] Accurate Assault Rifles 1.2.esp

[X] FO3 Wanderers Edition - Main File.esp

[X] BoSPatrols.esp

[X] Mart's Mutant Mod.esp

[X] Mart's Mutant Mod - DLC Anchorage.esp

[ ] Mart's Mutant Mod - DLC The Pitt.esp

[X] Mart's Mutant Mod - DLC Point Lookout.esp

[X] Mart's Mutant Mod - DLC Broken Steel.esp

[ ] Mart's Mutant Mod - DLC Zeta.esp

[X] Mart's Mutant Mod - Natural Selection.esp

[X] Mart's Mutant Mod - Tougher Traders.esp

[X] Mart's Mutant Mod - Master Menu Module.esp

[ ] FO3 Wanderers Edition - DLC The Pitt.esp

[X] FO3 Wanderers Edition - DLC Anchorage.esp

[X] FO3 Wanderers Edition - DLC Broken Steel.esp

[X] FO3 Wanderers Edition - DLC Point Lookout.esp

[ ] FO3 Wanderers Edition - DLC Mothership Zeta.esp

[ ] FO3 Wanderers Edition - Alternate Travel.esp

[ ] FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp

[ ] FO3 Wanderers Edition - Followers Enhanced.esp

[ ] FO3 Wanderers Edition - Optional VATS Halftime.esp

[ ] FO3 Wanderers Edition - Optional VATS Realtime.esp

[ ] MTC Wasteland Travellers (Optional)- Crowded Cities.esp

[ ] FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp

[X] RH_FWE_Bridge.esp

[ ] darnifieduif3.esp

[X] FO3 Wanderers Edition - Optional Restore Tracers.esp

[ ] Fallout 3 Master Fix.esp

[X] muzzle with no lightening.esp

[X] BlackWolf Backpack.esp

[X] BlackWolf Backpack - Vendor Script Replenish.esp

[ ] BlackWolf Backpack - Blank's Container Patch.esp

[X] WMKAA12Shotgun.esp

[ ] GalaxyNewsRadio20[M].esp

[X] GalaxyNewsRadio40[M].esp

[ ] GalaxyNewsRadio60[M].esp

[ ] GalaxyNewsRadio80[M].esp

[ ] GalaxyNewsRadio100[M].esp

[X] Error Fixes V1.3 - Fellout.esp

[X] Error Fixes V1.3 - Fallout3 Wanderers Edition.esp

[ ] RobCo Certified v2 Version Updater.esp

[ ] Companion Core DLC Addon.esp

[X] no blur on hit.esp

[X] WeaponModKits - FWE Master Release.esp

[ ] RTS NW - Volume 1st.esp

[ ] RTS NW - Volume 3rd.esp

[ ] WeaponModKits - ThePitt.esp

[ ] RTS NW - Volume 4 Stone.esp

[ ] RobCo Certified v2 Zeta Addon.esp

[X] WeaponModKits - OperationAnchorage.esp

[ ] F3UmpaAnimation.esp

[X] WeaponModKits - BrokenSteel.esp

[ ] bzBodySuits.esp

[X] WeaponModKits - PointLookout.esp

[X] Remove That Glove.esp

[X] Error Fixes V1.3.esp

[ ] WeaponModKits - Zeta.esp

[ ] Guns of Funs.esp

[X] megalight.esp

[X] Water_Tower_Hideout_byOrophin.esp

[ ] a cuppa JOE.esp

[X] SniperZooming.esp

[X] SolarScorcher.esp

[ ] The Groovatron.esp

[ ] Monster_Costumes.esp

[X] Subhome 1.0b.esp

[X] Feng Shui.esp

[X] merge patch A.esp

[ ] Mart's Mutant Mod - Zones Respawn.esp

[ ] Mart's Mutant Mod - Increased Increased Spawns.esp

[ ] Feng Shui - Keymap Template.esp

[ ] Mart's Mutant Mod - Increased Spawns.esp

[X] RH_IronSights_Basic_AnchoragePlugin.esp

[X] Enhanced Weather - Sneak Bonus during Storms.esp

[X] Auto Aim Fix v1.1.esp

[X] Enhanced Weather - Weather Sounds in Interiors.esp

[X] MTC Wasteland Travellers.esp

[X] Flashlight-Performance.esp

[ ] Flashlight-LOS.esp

[ ] Flashlight-LOS-nonFOSE.esp

[ ] Flashlight-Performance-nonFOSE.esp

[X] MTC Wasteland Travellers (Optional)- Crowded Cities less NPCs.esp

[X] mergepatch2.esp

 

Yeah..... i like mods..a lot.

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  • 2 months later...
I have a similar issue: when I try to fire automatic guns (special weapons and lasers seem to be fine) the gun misfires a hell of a lot. It doesn't happen all of the time, though, and after it's failed to fire for a while it fires as it's supposed to. I have Weapon Mod Kits as well and only encountered this problem after installing it so I'm inclined to guess that that mod causes it. You should probably check that mod's threads for this problem.
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