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1st Person & Third Person off-view


TrueOrigin

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Both first person and third person are off kilter. In first person view, my char seems 10-ft tall. In third person it LOOKS fine, but when attacking, the attacks are at the angle of first person, so I have to aim low to hit their head. Using ONLY UVII not DR6. I have the universal compatibility skeleton, tried the BBB/DR6 Patch for the skeleton, and it didn't work.
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Can you post a load order in a spoiler tag. And have you installed anything since UVII? You may have unknowingly overwritten it's skeleton (assuming it comes with one) with a skeleton from another mod. Reinstalling it should fix your problem if this is the issue.
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Ive been using a backup of the universal skeleton\.

 

 

Oblivion.esm

Open Cities Resources.esm

CM Partners.esm

Unofficial Oblivion Patch.esp

DLCShiveringIsles.esp

WindowLightingSystem.esp

Akatosh Mount By Saiden Storm.esp

MaleBodyReplacerV4.esp

2masamune.esp

ANBWearableEars.esp

Abyss.esp

Lycanmoon.esp

Punk Stevo - Brutal Underground.esp

VaultsofCyrodiil.esp

Apachii_Heroes_Store.esp

Arena_BattlesV1.2EV.esp

Knights.esp

Knights - Unofficial Patch.esp

OCC-KOTN-Patch.esp

ElsweyrAnequina.esp

Open Cities New Sheoth.esp

Open Cities Outer Districts.esp

Open Cities Reborn.esp

LustyArgonianMaidContinued.esp

CM_Essential_Classes.esp

Level Based Summon Cap.esp

Intelligence Overhaul.esp

_Ren_BeautyPack_onlyhairs.esp

CM Partners.esp

Nephilim.esp

Soqui Race.esp

Wolven Anthros.esp

Blademan's New Birthsigns - Part A.esp

Blademan's New Birthsigns - Part B.esp

Blademan's New Birthsigns - Part C.esp

Blademan's New Birthsigns - Part D.esp

Blademan's New Birthsigns - Part E.esp

Blademan's New Birthsigns - Addition 1.esp

Blademan's New Birthsigns - Addition 2.esp

Blademan's New Birthsigns - Addition 3.esp

UVII.esp

Air Island.esp

FLAN - Enayla Demonic.esp

Geckocare's Eye Pack.esp

Tojay-raht.esp

Dagi.esp

Ilztafein.esp

DarkArgonians.esp

Argonian Shadowscale.esp

Invisibility Robe ver2.esp

Arena No Raiment.esp

Ears Only.esp

 

Also Omods: Male body Nude OMOD 1.0 and Animated Window Lighting System 5.5.3

 

Edited by TrueOrigin
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I've had an issue like this before, with a solution that may work (it worked for me, anyways).

 

Kill your character. No seriously. Something about getting the character killed seems to refresh complications in the camera. The easiest way would be eating a poison apple, but I'll let you figure it out.

Edited by davidx4
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Did you isolate whether it's a mod issue by playing with no mods enabled, with the exception of SI content and unofficial patches? If it still happens, then it's a file issue external to .esm and .esp.

 

Also, I'm surprised dying didn't fix it. You saved your game, died, then loaded the same save, yes? Always worked for me, and I had the same issue you had. Maybe try dying in 3rd person and loading, or whatever of the two camera perspectives you didn't try.

Edited by davidx4
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I did both, trial and error is an obvious element to go with. And I know what Mod is causing it, and it's definitely outside the esps. The problem is well-known with the UVII mod, and the skeleton system. But the solutions haven't helped me, just made them a little better without fully fixing it.
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