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Tripwire not activating


dukeskyrunner

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So I'm working on my first mod (a vault of course), and I want to rig it with traps. I've followed the tutorial to the letter, but I can't get the tripwire to trip. If I run into the grenade bunch, they fall down and explode, but the tripwire itself does nothing. Even attempting to disarm it does nothing. All I get is 'click'. I've tried setting up the trap manually, and copy pasting a grenade bunch/tripwire trap from an existing, vanilla cell. Is there some reason a tripwire won't do anything? It's not like I pulled some piece of static scenery or something. What gives?

 

btw, sure if this should be here or Mod Troubleshooting.

 

Crap, never mind. Apparently, loading a saved game in a cell with the tripwire fudges up the trap, leaving and coming back in fixed it.

Sorry for the wasted post.

Edited by dukeskyrunner
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