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Will parts of my mod lag your system?


LordGawaine

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Hey everyone, been busy working on my world space for my mod. Currently I have a small town, a large forest and a city for you to explore. The area has been struck by a virus and the dead have risen (so original right? >_<) I'm wondering if you would mind checking it out? Need to know if places are going to be too lagy for people based on the amount of things I've placed on the map.

 

From where you start head North East (and follow the road, or explore the forest!)

 

You can check it out here: http://www.newvegasnexus.com/downloads/file.php?id=43906

 

Any and all feedback is appreciated!

 

http://www.newvegasnexus.com/downloads/images/43906-4-1317318447.jpg

http://www.newvegasnexus.com/downloads/images/43906-2-1317318446.jpg

http://www.newvegasnexus.com/downloads/images/43906-3-1317318447.jpg

Edited by LordGawaine
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I made a run through and had no performance issues, everything is running smooth.

My system:

Core 2 Duo 2*2,13GHz

4 GB Ram

Nvidia GeForce Gt 240M

 

I encountered a red exclamation mark right on the table where you enter that area. There is a mesh missing for the handheld flashlight.

 

The atmosphere in this mod is great, keep working on it!

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I made a run through and had no performance issues, everything is running smooth.

My system:

Core 2 Duo 2*2,13GHz

4 GB Ram

Nvidia GeForce Gt 240M

 

I encountered a red exclamation mark right on the table where you enter that area. There is a mesh missing for the handheld flashlight.

 

The atmosphere in this mod is great, keep working on it!

 

Thank you very much! As for the flashlight, when I initally worked on that piece of the map I wasn't sure if it was from a mod or from the base game - I'll probably have to remove it but as started in the description of the mod I'd like users to play with a flashlight type mod so that I can make it a darker game. I'll either have to remove it, or make my own to work in the mod itself :)

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