JesusCondom Posted September 30, 2011 Share Posted September 30, 2011 Ok, so i have this issue with the geck, i don't know what causes it, but it's really frustrating.When i load a cell, it's like part of it's invisible, this has only happened with interior cells, such as Camp McCarran and Vault 21.http://images1.wikia.nocookie.net/fallout/images/b/b6/Vault_21_G.E.C.K._annoyance.jpgIt's Really annoying as it stops me from doing anything with those places, so if anyone could please help me, it would be much appreciated. Link to comment Share on other sites More sharing options...
LordGawaine Posted September 30, 2011 Share Posted September 30, 2011 Sometimes it doesn't load an an entire area for me... the worst is when I change the size of the render window and then nothing shows up to some type of water glitch... No help here, sorry. Link to comment Share on other sites More sharing options...
davidlallen Posted September 30, 2011 Share Posted September 30, 2011 please look in the faq here for "multibounds". Link to comment Share on other sites More sharing options...
lightguidste Posted September 30, 2011 Share Posted September 30, 2011 could be related to the geck blocking area's in a room bound had same problem before myself with room parts inside a roombound not being visible in the geck Link to comment Share on other sites More sharing options...
Sunnie Posted October 1, 2011 Share Posted October 1, 2011 Multibounds is on in the GECKcustom.ini. Link to comment Share on other sites More sharing options...
JesusCondom Posted October 2, 2011 Author Share Posted October 2, 2011 Errrm, ok, where exactly would i find the FAQ? on a side note, what exactly are multibounds? Link to comment Share on other sites More sharing options...
Sunnie Posted October 2, 2011 Share Posted October 2, 2011 Browse to your \(My )Documents\My Games\FalloutNV\ folder, edit the GECKCustom.ini, find the line bUseMultibounds=1 and change it to zero, bUseMultibounds=0. Save and thats it. Link to comment Share on other sites More sharing options...
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