Min1ons Posted October 1, 2011 Share Posted October 1, 2011 Ok, im making a mod that lets the player choose between sides, i want to make it so if the player chooses one side that the other sides buildings and challenges disappear.But I dont know how to do this in the script, so can someone help me create a basic "Remove" script??? :confused: Link to comment Share on other sites More sharing options...
Quetzlsacatanango Posted October 1, 2011 Share Posted October 1, 2011 Dunno what you mean by challenges. But to make building disappear, make one persistent and give it a ref name. On all the others, set their enable parent to the persistent one. Then in your script mybuildingref.disable Will disable the persistent one and all the others that have it as an enable parent. Link to comment Share on other sites More sharing options...
Min1ons Posted October 2, 2011 Author Share Posted October 2, 2011 Doesnt work, it keeps saying i cant save the script for some reason. Link to comment Share on other sites More sharing options...
davidlallen Posted October 2, 2011 Share Posted October 2, 2011 Please install and use "geck powerup" to see the syntax error in your script. Probably you have spelled the name of the object incorrectly. Link to comment Share on other sites More sharing options...
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