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Killing time until Skyrim, looking for help.


avianmosquito

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I'm looking for help on a number of things, some difficult, some not. I'll be listing details here from time to time, any help that can be given would be appreciated.

 

First order of business. (If I can call it that.) Are undead. I would like to set it so an undead creature's normal weapon resistance is ignored by weapons that don't have "ignore normal weapon resistance" flagged if it is of a certain type, and possibly take increased damage from another weapon type. For example, having a zombie (with 30% RNW) take normal damage from bows, while blades would not only ignoring the resistance but do an extra 40%.

 

This can then be expanded to a larger gameplay effect. I would also like to find a way to apply this to armour, so that a blunt weapon or a hand to hand attack would ignore your opponent's armour rating. (Although they would have shorter reach, slower attack rates and lower damage to balance that out.)

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