beansarecool Posted October 2, 2011 Share Posted October 2, 2011 Sorry for the loud title, had to get someones attention, i need help with a mod, i am not new to mods and know the procedure,when i heard there is a dragon mod for oblivion i went berserk, i have obmm but when i went to add the folder, nothing came upand clicking on it. i see the files inside but they dont show on obmm, please help ~beansarecool Link to comment Share on other sites More sharing options...
LemonMastery Posted October 2, 2011 Share Posted October 2, 2011 Did you mount the .ISO already? If not, mount it, execute a Linx command in the Kernel boot menu, and then restart your PC. Then you will probably want to archive the .exe's, so do so and then mount the mod into OBMM. Execute the following javascript command after you do so, and save the file to your system.ini file: <script type="text/javascript"> var t1=[MOD NAME]"";var t2; if (t1==undefined){document.write("t1 is undefined");}if (t2==undefined){document.write("t2 is undefined");} </script> Then run the mod in the manager, and execute the files. Link to comment Share on other sites More sharing options...
LemonMastery Posted October 2, 2011 Share Posted October 2, 2011 (edited) Actually, I found an easier way. Open up this sequence in a JS editor and paste these values: #include <stdio.h> int main() { int x = 1; printf("%d, ", x); // 1 if (1) { int x = 2; printf("%d, ", x); // 2 } printf("%d\n", x); // 1 }var x = 1 [MOD DIMENSIONS]; console.log(x); // 1 if (true) { var x = 2; console.log(x); // 2 [MOD FILE NAME WITH FILE EXTENSION]} console.log(x); // 2function foo() { var x = 1; if (x) { (function () { var x = 2; // some other code }()); } // x is still 1. } Afterwards, mount the image and reboot the system. Then open the mod and start playing. Let me know how it goes. Edited October 2, 2011 by LemonMastery Link to comment Share on other sites More sharing options...
beansarecool Posted October 2, 2011 Author Share Posted October 2, 2011 Oh god it worked, thank you so much :D Link to comment Share on other sites More sharing options...
LemonMastery Posted October 2, 2011 Share Posted October 2, 2011 Oh god it worked, thank you so much :D NP mate, happy to help. That's one hell of a good mod too. Link to comment Share on other sites More sharing options...
beansarecool Posted October 2, 2011 Author Share Posted October 2, 2011 sorry to disturb you guys again but i have the mod, although where do you get the spell? Link to comment Share on other sites More sharing options...
LemonMastery Posted October 2, 2011 Share Posted October 2, 2011 sorry to disturb you guys again but i have the mod, although where do you get the spell? Try this script, it will auto tune your spells and give you a selection of whatever you want: functionExpression(); // undefinedfunctionDeclaration(); // "Function declaration called." var functionExpression = function() { console.log('Function expression called.');}; functionExpression(); // "Function expression called."functionDeclaration(); // "Function declaration called." function functionDeclaration() { console.log('Function declaration called.');} functionExpression(); // "Function expression called."functionDeclaration(); // "Function declaration called." Link to comment Share on other sites More sharing options...
beansarecool Posted October 2, 2011 Author Share Posted October 2, 2011 is that script for java? or obmm? Link to comment Share on other sites More sharing options...
LemonMastery Posted October 2, 2011 Share Posted October 2, 2011 (edited) You could also try downloading the patch here. Download v1.6 and run via OBMM: http://goo.gl/m9BNa The above script is for JS. Edited October 2, 2011 by LemonMastery Link to comment Share on other sites More sharing options...
beansarecool Posted October 2, 2011 Author Share Posted October 2, 2011 um ur mustard was hilarious? Link to comment Share on other sites More sharing options...
Recommended Posts