Chadwick8686 Posted October 2, 2011 Share Posted October 2, 2011 (edited) Hello, This is my first post on the nexus forums, but im a long time lurker. My first mod will be one for myself, and I dont ever intend on releasing it on nexus. Im looking for some further clarification on how merging mods affects each other. For example; Can I merge FWE, CALIBR, eXCALIBR, and CRAFT together and still have dependent mods run from the mega mod I created? And, How are the scripts affected? If this is possible then my next question is; Is FOMM, Fallout 3 Plugin - Version 1.8, or GECK better to accomplish this? I have an Idea for a mod that I WILL release on nexus, and I think this might help. Thank you,Klepto Edited October 2, 2011 by Chadwick8686 Link to comment Share on other sites More sharing options...
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