bannedmemberchangedname1 Posted October 4, 2011 Share Posted October 4, 2011 For example like Project Nevada and Shrapnel mod where it adds weapons. Link to comment Share on other sites More sharing options...
Zeus154 Posted October 5, 2011 Share Posted October 5, 2011 For example like Project Nevada and Shrapnel mod where it adds weapons. It hasn't for me. I have Project Nevada, and hasn't ruined the experience at all. Link to comment Share on other sites More sharing options...
Gribbleshnibit8 Posted October 5, 2011 Share Posted October 5, 2011 GRA doesn't edit any of the vanilla weapons, all it does is add new weapons and weapon mods for them. So it should (I say this only because I'm not absolutely positive) have no conflicts. Link to comment Share on other sites More sharing options...
n0t0ryczny Posted October 6, 2011 Share Posted October 6, 2011 GRA may conflict with all mods that add ammo types. Since you usually load DLCs first, GRA second and any weapon mods last, it would conflict with CalibrX and such. This results in GRA ammo being unusable, because ammolist (let's say for 5.56mm guns) is modified in GRA by adding Match ammo and than again by mods adding more ammo types. So if you do not recreate your bashed patch/merged patch that may be the result. Link to comment Share on other sites More sharing options...
Recommended Posts