jhhawaii8 Posted October 5, 2011 Share Posted October 5, 2011 Would anyone know which weapon mod that this weapon belongs to? It seems to be missing a texture. It's the Enfield XL70E3 .380 version. This is my mods list I have and the patches to it. [X] FalloutNV.esm[X] DeadMoney.esm[X] HonestHearts.esm[X] OldWorldBlues.esm[X] LonesomeRoad.esm[X] ClassicPack.esm[ ] MercenaryPack.esm[ ] TribalPack.esm[ ] CaravanPack.esm[X] IWS-Core.esm[X] Advanced Recon Tech.esm[X] Caliber.esm[X] CFWNV.esm[X] CINEMATECH.esm[X] Mo'.esm[X] AWorldOfPain(Preview).esm[X] More Perks.esm[X] More Perks for Companions.esm[X] More Perks for Dead Money.esm[X] More Perks for Honest Hearts.esm[X] More Perks for Old World Blues.esm[X] More Traits.esm[X] NSkies URWLified.esm[X] Primary Needs HUD.esm[X] Project Nevada - Core.esm[X] Project Nevada - Equipment.esm[X] Selective Fire.esm[X] ELECTRO-CITY - CompletedWorkorders.esm[X] ELECTRO-CITY - Highways and Byways.esm[X] aHUD.esm[X] iHUD.esm[X] MikotoBeauty.esm[X] D.E.I.M.O.S..esm[X] DarNifiedUINV.esp[X] RX-Auto Incremental Save.esp[X] Centered 3rd Person Camera - Unraised.esp[X] The Mod Configuration Menu.esp[X] UHNV.esp[X] UHNV-Dead Money.esp[X] UHNV-Honest Hearts.esp[X] Project Nevada - Cyberware.esp[X] Project Nevada - Dead Money.esp[X] Project Nevada - Honest Hearts.esp[X] Project Nevada - Old World Blues (No Cyberware).esp[X] Selective Fire - Project Nevada.esp[X] CONELRAD 640-1240.esp[ ] SecretStash20.esp[ ] SecretStash40.esp[ ] SecretStash60.esp[X] SecretStash80.esp[X] NewVegasBounties.esp[X] More Perks Update.esp[X] More Perks for Companions Update.esp[X] More Perks for Dead Money Update.esp[X] More Perks for Honest Hearts Update.esp[X] More Perks for Old World Blues Update.esp[X] More Traits Update.esp[X] FalloutNVCheatTerminal.esp[X] IWS-Core-Patrols.esp[X] IWS-Core-Guards.esp[X] IWS-Core-Civilians.esp[ ] IWS-AS-HighSpawns.esp[X] IWS-AS-MedSpawns.esp[ ] IWS-AS-LowSpawns.esp[X] IWS-AS-NoInteriorSpawns.esp[X] IWS-AS-EnableDebugInfo.esp[X] Advanced Recon Gear.esp[X] Advanced Recon Tech.esp[X] Advanced Recon Gear-Locations Doc Mitchell.esp[X] Ahzteks Weapon Overhaul.esp[X] Ahzteks Impact Data (Optional).esp[X] Ahzteks Muzzle Flashes (Optional).esp[X] Shotgun Commando.esp[X] Advanced Recon Armor.esp[X] Advanced Recon Armor-Location Doc Mitchell.esp[X] Advanced Recon Gear - Project Nevada.esp[X] AL Black Corsetry and Blanc dress.esp[X] AirForceArmorT57C.esp[X] FlashlightNVSE.esp[X] Nidaoutfitv1.esp[X] NVLadyoutfit1.esp[ ] AWOPLowRobots.esp[X] AWOPVeryLowRobots.esp[X] AWOP-AhztekWeaponPatch.esp[X] AWOP-BOEWeaponPatch.esp[ ] AWOP-LowNPCS.esp[X] AWOP-LowNPCSWastelandOnly.esp[X] AWOPCFWWeaponPatch.esp[X] AWOPCaliberXAmmoPatch.esp[X] AWOPLowLootGeneral.esp[X] AWOPLowLootMWeapons.esp[X] AWOPLowLootSkillBooks.esp[X] NVWillow.esp[X] UnlimitedCompanions.esp[X] Level Cap 100.esp[X] Faster Terminals.esp[X] Project Nevada - Rebalance.esp[X] WeaponModsExpanded.esp[X] WMX-ShotgunCommando.esp[X] Project Nevada - WMX.esp[X] WMX-DeadMoney.esp[X] WMX-HonestHearts.esp[X] WMX-OldWorldBlues.esp[X] WMX-ArenovalisTextures.esp[X] WMX-PreOrderPackCaravan.esp[X] WMX-PreOrderPackMercenary.esp[X] NSkies URWLifiedOWB.esp[X] NSkies URWLifiedDM.esp[X] DYNAVISION 2 - Dynamic Lens Effect.esp[X] ELECTRO-CITY - Imaginator.esp[X] Directors Chair.esp[X] MikotoBeauty.esp[X] UHNV-OWB.esp[X] XFO - 4bb - Perks - Two per level.esp[X] MaxFollowers12.esp[X] geonoxT3Armors.esp[X] TheStripSouthGate_ElectroCity.esp[ ] TheStripSouthGate.esp[X] BabyDoll.esp[X] BetterGamePerformanceV4.esp[X] NV Error Fixes Merged 1.1.esp[X] ZZZ Merged.esp Link to comment Share on other sites More sharing options...
monshael Posted October 5, 2011 Share Posted October 5, 2011 if you still have the archives/install folders of the mods you installed, do a search for that particular weapon's name. once you find it, just copy it where it should be placed. (if you can't find it at all, try searching the .bsa files, if you have any.) Link to comment Share on other sites More sharing options...
n0t0ryczny Posted October 6, 2011 Share Posted October 6, 2011 Put the gun in question into any empty container, open the console, click the container with the gun and type "inv" without quotes. Game will show you the list of container's content with respective 8-digit number. Two first digits in this number are the position of the mod in question in your load order. Or, if you are using NVSE (and probably almost anybody does) just drop the gun to the ground, click it in the console mode and type "gbo". Result is the same as above. Link to comment Share on other sites More sharing options...
jhhawaii8 Posted October 6, 2011 Author Share Posted October 6, 2011 Thanks for the tips, I'll keep them in mind if it were to happen again next time. Kudos! Link to comment Share on other sites More sharing options...
Recommended Posts