TrooperScooperMKII Posted June 7, 2013 Share Posted June 7, 2013 (edited) hec Devin please stick to the idea that this mod is set up north. It would be amazing if it would be ala "Pathfinder" (the movie). Snow, Indians, Mountain, Stealth wow!!! I can't describe it. Please make sure this is down up north.To be honest we're kind of boxed in because of existing lore. This post (14) has the details. But the short story is;So I was thinking of having the location within 200(ish) miles of the mojave. Moving around north of new vegas, into the southern parts of NV & UT using the Zion area and dipping into northern AZ when the conflict with the legion really picks up in the mod. Partly because of lore, but also because it's an area I feel would go well with the story, and it's the area I have a little knowledge of.So a little ways north. But re: the snow, keep in mind that elevation has a lot to do with it too. For instance Flagstaff (around 7k feet) is south of Nevada but they get plenty of snow, for potential ambushes :thumbsup:And thanks for reminding me of Pathfinder, great source for ideas on this mod. Heck of a necro, but what about Yuma? It's a crossroads in several ways: the Colorado River is fairly narrow there and runs right along the town, and it's also just down I-95, which, like the river, runs north to the Mojave Wasteland. It's halfway between the NCR and the Legion, borders the Baja, where Kimball has/had the NCR's elite rangers "chasing ghosts" for a while, and also has road and rail lines leading from Phoenix and Tuscon, which seem to be up there with Flagstaff as the heart of Legion territory, straight west to the Pacific and thus the NCR. As a border town it's also a good place for the big (and probably unfinished :P ) fence with laser gatling turrets. And it's cowboy territory and a desert/southwest climate. So it could easily use all of the vanilla assets, including the factions and everything else, and could expand using Dead Money's and/or the Sunset Mod's western/Indian/Mexican motifs as well. A few other thoughts, as to unused Legion concepts. Two things: first, there's this awesome Legion tractor chariot http://images1.wikia.nocookie.net/__cb20050224150757/fallout/images/a/a1/Legion.jpg concept art that just needs to be made. Second, there's a rather interesting concept from Van Buren, the "daughters of Hecate" matriarchal tribal nemesis of the Legion. Edited June 7, 2013 by TrooperScooperMKII Link to comment Share on other sites More sharing options...
devinpatterson Posted June 10, 2013 Author Share Posted June 10, 2013 Heck of a necro, but what about Yuma? It's a crossroads in several ways That is a damn interesting idea Trooper :thumbsup: Let me get back to ASAP on that (still recovering from the weekend), but I think your on to something Link to comment Share on other sites More sharing options...
TrooperScooperMKII Posted June 11, 2013 Share Posted June 11, 2013 I'm thinking of giving a go at a worldspace, starting with Fort Yuma and the Crossing. there's also a "Paradise Casino" and the Yuma Territorial Prison in the same area... I'm thinking that area would serve quite adequately as a New Vegas equivalent. The casino's owned and operated by the Indian Reservation. ;D I'm thinking we should go over the top with Indian, Mexican, corporate exploitation, and general Western-cowboy motifs, cliches and the like.As to what's going on, I think that the Legion would have a strong presence there, as would the NCR, with a sizeable contingent of "chew nails and spit napalm" Rangers passing to and from the NCR/Baja and New Vegas. To the west and south, in the desert, should be some oil/nat gas wells, and solar power stations, and at least one partially unfinished segment of laser-gatling guarded border fence, maybe with some garbled-spanish speaking protectrons warning off "hombres" or the like. Petro Chico should have a good presence, too. I'm thinking that the town might even have walled itself off; "to protect America from itself" and maybe a minefield complementing the fence "until the budget can be squared away" or somesuch. Also perhaps a few old Pre-war xenophobic ultra-libertarian gun nut homes with with licenses to shoot trespassers i.e. Mexicans. :devil:That sort of thing. Link to comment Share on other sites More sharing options...
devinpatterson Posted June 14, 2013 Author Share Posted June 14, 2013 I'm thinking of giving a go at a worldspace, starting with Fort Yuma and the Crossing. there's also a "Paradise Casino" and the Yuma Territorial Prison in the same area... I'm thinking that area would serve quite adequately as a New Vegas equivalent. The casino's owned and operated by the Indian Reservation. ;D I'm thinking we should go over the top with Indian, Mexican, corporate exploitation, and general Western-cowboy motifs, cliches and the like. Damn sorry for the late response, I wanted to reply when I had some time to really dig into the thread, but with 0 free time lately, that doesn't look like it's going to happen. And I wanted to make sure I chime in, because you'v got some great ideas here. I had a similar idea with a Casino here. It's a Native American run Casino as well, with an old west theme. Big place on a hill. But an intersting thing that also ties into this is that about a week ago I had took a wrong turn and ended up in a reservation (if I read the sign correctly, it looks like a full fledged one) right in the middle of town. This is really weird to me, because the reservations I'v seen were much more wilderness (some of the residences didn't even have running water., but these looked like condos. They were not too far from the foot of the Casino so in some ways they resembled the Sierria Madre, excpet th casino had a western theme and the condos were more modern style. Crap, gotta run, going to get back to you on this thread ASAP. Link to comment Share on other sites More sharing options...
Roviakin71 Posted February 10, 2015 Share Posted February 10, 2015 Maybe the legion super-weapon could be something as the discovery of several herds of some mutant animal that had evolved from the horse. In real life the domestication of the horse had became a huge game changer for many cultures especially for the nomadic steppe people. The legion trying to domesticate these mutant horses that came from the far north of Wyoming, South Dakota and Montana, to attain a great degree of mobility that was previously unheard of. Link to comment Share on other sites More sharing options...
devinpatterson Posted February 11, 2015 Author Share Posted February 11, 2015 Maybe the legion super-weapon could be something as the discovery of several herds of some mutant animal that had evolved from the horse. In real life the domestication of the horse had became a huge game changer for many cultures especially for the nomadic steppe people.I think it's a neat concept, and a good idea, but there are a few issues that would make it a awkward fit.#1 I need it to be something concrete that can be destroyed and an idea or concept like the mount training doesn't lead itself well to a demolitions/destruction quest. #2 I'd really like it to be something over the top, something that shows just how ridiculous the escalation of pre-war weapons was. Something that really drives home the pre-war insanity that was the mindset of the time. and #3 I'm using a *sort* of variation of that in one of my other mod concepts, a Prehistoric western. It's used for some tribals that have sort of domesticated (really almost bonded with, as in a native american, spiritual way) small un-aggressive dinos as mounts and beasts of burden, and in many ways that is the strength of their tribe. Link to comment Share on other sites More sharing options...
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