pogosmoke Posted October 5, 2011 Share Posted October 5, 2011 I recently started playing again and have about a 100 mods going atm. I have jazzed up Battlehorn castle with all the extras I can get and it is a lot better and I really love the Castle but it just seems like its not living up to its full potential. I think it really needs to be attacked regulary and you made to defend it. Maybe even lose it if you cant hold it? That may be to hard to do but atleast have it where factions are attacking it or maybe a permament siege???? This would really add to the Castle feel. I have the Fame/Infamy mod where the Morug Tong search for you but its not very frequent and only a couple of people. Can anyone make a mod for this? Link to comment Share on other sites More sharing options...
Keirgarth Posted October 5, 2011 Share Posted October 5, 2011 Someone pointed out in a different thread that Oblivion is limited in the number of NPC's that can be in combat in your area at the same time. This makes realistic sieges a little less than good looking. As for losing the castle if you lose the fight, what would happen if you were not even there and a siege happened? would you have to fight the castle occupants to get it back? If so, how difficult would it be due to your own people not being able to hold it while you were away. Sure you can get companion mods that would let you run around with a few companions to try and get it back, but would that be enough fire power? Link to comment Share on other sites More sharing options...
pogosmoke Posted October 7, 2011 Author Share Posted October 7, 2011 Could you put a small camp/spawn outside the gates maybe? Link to comment Share on other sites More sharing options...
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