n0t0ryczny Posted October 5, 2011 Share Posted October 5, 2011 Yeah, topic title is pretty self-explanatory. My game is way to easy with nVamp and I want to spice it up somehow. Given that muties are strong enough to use heavier weapons I added Anti-Materiel rifle to SupermutantWeapons formlist and respective leveled item lists. So they now spawn with the really big gun. I also remembered the animation issue in Fallout 3, namely if enemy is allowed to use weapon, equips it but does not actually attack with it - than he lacks the right animations. Next thing to do was to extract 2hrattack9, 2hrattack9down, 2hrattack9is, 2hrattack9isdown, 2hrattack9isup, 2hrattack9up and 2hrreloadO.kf from .bsa's character\_male section. The result is - anims are kind of working, muties shoot their .50cals but they crumple in the process - head turtles into the chest and the whole mutant suddenly is just as tall as the player. It sorts itself out quickly until next shot. Now I know that animations just are not scaled to work with mutant's skeleton .nif. Problem is, my knowledge about animations is... it just does not exist. So, would anyone take a look at it and stretch those .kf here and there? Link to comment Share on other sites More sharing options...
Quetzlsacatanango Posted October 5, 2011 Share Posted October 5, 2011 The anims you extracted are for human skeleton, that's why they don't work on muties. TalkieToaster has a SM animation resource on fo3nexus, try that and see if it works for you. Link to comment Share on other sites More sharing options...
n0t0ryczny Posted October 5, 2011 Author Share Posted October 5, 2011 (edited) I went there and to my surprise 4 of 5 images attached to that file are my uploads... So I dled it before and used. I'll try and copy/rename hunting rifle anims as placeholders, maybe those will kinda work without side effects. EDIT: None of the anims in the resource pack fits; moreover, remaned hunting rifle animations do not work. Back to square one. Edited October 5, 2011 by n0t0ryczny Link to comment Share on other sites More sharing options...
mnemnoch Posted October 20, 2011 Share Posted October 20, 2011 There's a bunch of animation here in this mod. http://www.newvegasnexus.com/downloads/file.php?id=39039 Although I'm not sure if he have an attack9 there. I took the animations there and slap them to Q evolved Deathclaw. Link to comment Share on other sites More sharing options...
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