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Easy damage dealing but hard damage recieved?


Lortah

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The topic might be confusing, but what I mean is, when I play Oblivion, I want to one hit a person that has no armor on with a bow and arrow or a sword which would kill them in real life, but I want to take the amount of damage on hard difficulty and they take the amount of damage in easy for more realism. I tried shooting a person in the head but it did less than a fifth of their health and "magically" appeared near their crotch. Is their anyway someone could make a mod like this? As I cannot find a mod that allows me to do so, please help me.
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The Oblivion game engine does not distinguish where a person is hit ( to it a hit is a hit no matter where it lands) so trying to make a mod that would determine where they were hit would be very complicated and probably would not work as intended without a lot of tweaking) so it's doubtful you'll find one that does that.

 

As far as your other statement not really sure if I understand it -- Since that is exactly what the difficulty slider in game already does --( ie. in the middle you give 1x damage and receive 1x damage -- to the far left you give 6x damage and recieve 1\6x damage and to the far right you give 1\6x damage and receive 6x damage). So by moving the slider to the far right you would be receiving the amount of damage of hard setting and dealing to the enemy the amount of damage of the easy setting just as you said you wanted or am I misunderstanding what you wrote ?

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enemies do more damage and you also kill them faster is what hes looking for i think. he wants more realism in fighting instead of shooting some one 3 times in the face with an arrow before they die or cutting them 15 times with a sword before dead Edited by firefly97
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