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Here's an idea


Sacrifyx

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Seems like an interesting concept, but it doesn't terribly make sense for good-aligned characters to have started that way. And that nobody in the Dark Brotherhood would recognize you when you "rejoined."

 

i agree, it might make for an iteresting story to have good character seek retribution for these past misdeeds (why they're all of a sudden good would require some pretty solid explanation)

 

but then that all would be more fitting in an adventure game where your character is already defined. Very much not appropriate for a freestyle RPG IMHO

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