thecabanaboy Posted October 8, 2011 Share Posted October 8, 2011 I had a look through the settings, could find a few things, but none of them seemed to have an effect. When unarmed or using a melee weapon, even if you block, you still take most of the damage. I am trying to find a way to make blocking an attack almost completely wipe out damage taken from it for both the player and NPCs so you can actually have a fight instead of just swing away, which is actually more effective at the moment due to blocking sucking so much. So does anyone know what value it is? Cheers, Link to comment Share on other sites More sharing options...
Geeves83 Posted October 9, 2011 Share Posted October 9, 2011 I would love to see someone figure out a way to do this, as it would make melee a lot more viable and fun. I'm looked around in the GECK and on the website, though, and I couldn't find anything pertaining to it, or even how the current formula/system works. The only mention I have found is in looking at the perk 'Unstoppable Force', which makes a players hit do 4X as much damage when blocked. Other than that, I can't find anything. Link to comment Share on other sites More sharing options...
thecabanaboy Posted October 9, 2011 Author Share Posted October 9, 2011 Same here, I wonder if we could make a reverse of the perk, to make it do 4 times less damage, and then assign it to raiders and super mutants? Link to comment Share on other sites More sharing options...
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