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CS land texture display problem


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Ok, so I've addressed this problem a couple times and still haven't found a resolution, so I'll explain it a little better this time (as I understand what is and isn't working a little more now)

 

What is happening is this: I am drawing a ground texture in a cell space and it draws and renders perfectly fine in one of the quadrants but will suddenly stop at the sharp edge of the next quadrant. I bring up the textures in use with the "I" key and verify that the same texture file is loaded in the neighboring quadrant. Every time I draw more, it doesn't appear in the quadrant in my editor but it does increase the percentage of that texture's usage in the quadrant texture list, and when I go into the game it shows up properly. Problem is I wouldn't care if I was just laying down some dirt or mowing the grass, but I am trying to do a damned road and I can't see where my road is snaking around if it won't render in the construction set.

 

Does anyone else have this problem or know what I'm talking about? I can't seem to find a resolution anywhere

 

I've attached a pic of a screen shot of the CS. I circled the texture in use and where the distinct break is occuring

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