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[Rel] GATES TO AESGAARD - Episode One


ThePriest909

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http://i163.photobucket.com/albums/t309/Priest909/LogoGatescopy.jpg

 

 

Name: GATES TO AESGAARD - EPISODE 1

===================================

 

Author: KoukouStudios & Thepriest909

====================================

 

Version: 1.0

Date: 11/6/2007

Category: Quests and Adventures

 

 

REQUIREMENTS: Oblivion Patch 1.2.0.214 (Official patch v1.2)

 

 

TesNexus (Please rate the file here) : http://www.tesnexus.com/downloads/file.php?id=13814

Homepage: www.GatesToAesgaard.tk

Forum: www.TesPriest909.tk

 

 

DESCRIPTION

===========

 

An action horror quest plugin for Bethesda's "Elder Scolls IV - Oblivion".

 

The player will have to deal with an ancient twisted evil, well hidden in the ages,

through a journey in time and space and the hellish kingdom of the "Cursed Ones".

 

 

This project is going to be released in several episodes because of its large length.

Although every episode has its own unique ending.

 

 

 

FEATURES

========

 

1.Entirely new world

2.Quest system

3.New enemies

4.New Sound & Video Material

5.Five new unique books and several notes written by Margaret Farrell

6.Custom weapons and armors

7.A full cluttered house in Jerral Mountains

 

The Quest is estimated to take about 4 or more hours depending on style of play

 

 

SUGGESTIONS FOR THE MAXIMUM EXPERIENCE OF THIS QUEST

====================================================

 

1.I call this plugin a "War of Images".

I've spent hundreds of hours trying to create just the right atmosphere at each location of this project.

The lighting is 60% of the experience so.... It is recommended that you don't use "Nighteye Effects"!

The only result it can cause is to spoil the experience you would have without it.

You will find enough torches to pass through this quest.

 

2.Try to leave your companion at home this time.

Expect that a companion will be lost in the "Abyss" stage,

Either by attracting the immortal Abyss creatures or by falling to "Nowhere".

 

3.Do not use console cheat codes because they will probably break the quest line and cause failure to complete it.

 

 

INSTALL

=======

 

Install the plugin using the dedicated installer.

------------------------------------------------

1.Use the installer to extract the files into your oblivion directory.

2.Check the GTAesgaard.esp at the Oblivion launcher/data panel.

3.Play.

 

 

UNINSTALL

=========

 

Uninstall the plugin using the dedicated uninstaller

----------------------------------------------------

Use the "Unistall_GTA_EP1.exe" located in your data folder.

 

 

KNOWN ISSUES/BUGs/INCOMPATIBILLITY

==================================

 

To my knowledge there are no known issues, bugs or conflicts.

 

 

 

CONTACT

=======

 

ThePriest909:

-------------

Official Forum: www.TesPriest909.tk

E-Mail: [email protected]

 

 

 

CREDITS

=======

 

Gates to Aesgaard - Episode 1:

 

Developed & Produced by: KoukouStudios & ThePriest909

Storyline by: Thepriest909 - Special thanks to Margaret Farrell

Quest Programming & design by: ThePriest909

Quest Tab translation by: Alkistis

Quest Tab editor: Margaret Farrell

Sound Designing by: ThePriest909

Video Production by: ThePriest909

 

New worldspaces & cells :

 

Designed, built, textured and cluttered by: ThePriest909

Special thanks to Lightwave for the LOD info.

 

Books & Notes written by: Margaret Farrell

 

Helmets of the cursed ones created by:

Xanthipos (meshes) & ThePriest909 (textures).

 

Rasin's, Clathron's, Swartan's and Myriam's armors originally created by:

GuarTrainer

http://www.tesnexus.com/downloads/file.php?id=6712

 

Soulkeeper, Stochan's sword, Cursed Axe and Blade Key created by: GuarTrainer

http://www.tesnexus.com/downloads/file.php?id=6712

 

Abyss Dragons originally created by: Tarnsman

http://www.tesnexus.com/downloads/file.php?id=12504

 

Abyss Gods & creatures retextured by: ThePriest909

 

Cursed legion Armor retextured by: ThePriest909

 

Custom Hairstyles created by: Ren

http://www.tesnexus.com/downloads/file.php?id=4431

 

Spiders were taken from MMM and according to their readme file the credits are given to:

Grimdeath, Xmarksthespot, Cryo_, Cryonaut, Grimenir, Orix, Mdogger, B3w4r3.

 

 

 

BETA TESTERS:

=============

 

Alkistis

Harley5by5

Vissroid

Anja The Whisperer

DarkSeducer

Dr Freeman

Savage

Anna Papageorgiou

Timothy Down

Twisted Picture

Lectoras

Jonathan A.

Rotten_Soul

Eduart76

Socrates

Jason_K

Hell's Core

Babylon's Legent

Internal Clock

GodSpeaker

Marian

Adrea Colt

 

 

 

SPECIAL THANKS

==============

 

A really big thanks to:

 

To my good friend and great novel writer Margaret Farrell for her ideas and

for giving me the permission to add her stories as a part of this work.

This project propably wouldn't exist without her help.

 

To Tarnsman, Ren and GuarTrainer for giving me the permission to use their models.

 

To the Greek Oblivion Guild: www.oblivion.gr

 

 

 

TOOLS USED

==========

 

TES Construction Set

Oblivion Mod Manager

3D Studio Max

DDS Converter

NIFSkope

Photoshop

TES4Gecko

Wrye Bash

Tes4qlod

Readme Generator

 

LICENSING/LEGAL

===============

 

This project includes the concept and artwork of a number of other people as well as my own.

You must contact me to obtain permission before repackaging any part of this mod.

This includes, the original idea, artwork and all original books and notes not owned by Bethesda.

 

© KoukouStuios & ThePriest909

 

 

 

 

DOWNLOAD LINK:

 

http://i163.photobucket.com/albums/t309/Priest909/LogoGatescopy.jpg

 

http://i163.photobucket.com/albums/t309/Priest909/New%20Oblivion/ScreenShot90.jpg

http://i163.photobucket.com/albums/t309/Priest909/New%20Oblivion/ScreenShot94.jpg

http://i163.photobucket.com/albums/t309/Priest909/Oblivion2007-10-2912-24-28-51.jpg

http://i163.photobucket.com/albums/t309/Priest909/Oblivion2007-10-2912-17-50-59.jpg

http://i163.photobucket.com/albums/t309/Priest909/Titan.jpg

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Sounds interesting.

 

How big is this new world? A new world can be Imperial City sized, it can be Cyrodiil sized, but also anything in between. Can you give a few more details on the size and maybe how much there's to do? :)

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Released already?! Sweet!

 

 

That's how you finished it so quick! You had help! Now it all makes sense...

 

I'm looking forward to playing this, it's good to see new mods every now and then.

 

Well done :)

 

 

 

The_Terminator & Septim Thanks a lot, I'm looking forward to your opinion.

 

 

Sounds interesting.

 

How big is this new world? A new world can be Imperial City sized, it can be Cyrodiil sized, but also anything in between. Can you give a few more details on the size and maybe how much there's to do? :)

 

 

Povuholo, This project isn't following the "known" oblivion rpg way of gameplay and quest building.

It is based on a specific storyline wich I had to create under the limitations of the oblivion engine and my personal studio.

You can either follow directly the quest or search the custom worlds for possible gold/item sources

Actually there are 3 new worldspaces included...

Two mini worldspaces and a larger one propably around 2xthe imperial island.

 

The episode two is going to include bigger worldspaces and much more options related to the ending.

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Gates to Aesgaard "Episode One" Also Uploaded at TesNexus:

 

http://www.tesnexus.com/downloads/file.php?id=13814

 

HAVE IN MIND THAT YOU NEED

"GTA_ep1_part 1",

"GTA_ep1_part 2"

"GTA_ep1_part 3"

 

Unzip those 3 files and add "GTA - Episode 1 [exe]"

.part 1 to.part82 in a common folder , right click on part1 and press extract here.

Use the dedicated exe to install the mod according to my guide.

 

Or simply visit the Official Site

 

 

 

to get the whole file (112mb).

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Thank you both a lot.

 

As for a few typos detected in a book I'm going to fix that soon with a little patch.

I'd wait a little longer to see if the people who are playing your mod find any bugs. Saves you from having to update (and for people to download) the file over and over again. :P

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