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Noobie question about starting a quest


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Yes you can put a trigger in the cell so when the player enters it triggers a script something like the following:

 

short bStartedQuest

Begin OnTriggerEnter

   if bStartedQuest == 0
       SetStage MyQuest <StartingStage>
       SetObjectiveDisplayed MyQuest <StartingObjective>
       Set bStartedQuest to 1
   endif

End

 

Well something like that, I never played around much with triggers but from what I've seen this is the basic idea I've seen ingame scripts use.

Edited by drakeelvin
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