THRILL6060 Posted October 11, 2011 Share Posted October 11, 2011 I'm looking into making a simple version of the Good Samaritan revolver from Hellboy.Does anyone know how I could increase the size of the .44 Magnum Revolver,, change the silver to black, and make it have the reload animation of the .32 pistol from FO3. I'm sorta new to this so sorry if these are dumb questions. Link to comment Share on other sites More sharing options...
scrivener07 Posted October 11, 2011 Share Posted October 11, 2011 Ive never looked at any weapons in geck before but most other objects have a scaling option under their 3d data tab. Link to comment Share on other sites More sharing options...
n0t0ryczny Posted October 12, 2011 Share Posted October 12, 2011 It's not so easy. Weapon size scales with character's size, so smaller people use smaller pistols. You may try to scale the mesh in NifSkope, but it would incur many issues, ie. weapon obscuring whole screen when aiming. Setting the .32 reload animation for .44 revolver would not serve you right because .44 has swing-out cylinder and .32 is break-top. You would get a .44 swung like .32, non opening. If you look for large break-top revolver mesh use Ahztek's Verdict c77p (ported from Battlefield 2142) or Angel Arm (http://www.newvegasnexus.com/downloads/file.php?id=40382). Link to comment Share on other sites More sharing options...
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