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ESGO Group scaling. What does it do?


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All of the other options I have been able to figure out, but I am curious what group scaling does. It only has an ESGO option whereas all the other options have a vanilla template so I can get a grasp for what the game truly intended, and how my modifications might effect it. Group scaling has feeble enemies, weak enemies, strong enemies, bosses, etc. And the ESGO template starts off with feeble enemies in the far negatives, like -11, -5, to bosses being in the far positives, in a range of about -15 to +15. Can someone please tell me what group scaling represents in the game?

 

Thank you.

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