artmancarver Posted October 14, 2011 Share Posted October 14, 2011 (edited) Can't figure out why my model does not appear in game. Model is fine, when i use it as replacer it works perfectly. But when i create a new module with armor, model just does not appear. I see only this: http://xmages.net/storage/10/1/0/1/a/upload/7c9f5caf.jpg I was followed this video-tutor step-by-step: http://www.youtube.com/watch?v=NvJ8yhGborY All of my actions: 1) Create a new module: http://xmages.net/storage/10/1/0/3/8/upload/425a66c6.jpg 2) Put the model and textures in My Documents\BioWare\Dragon Age\addins\my_module\core\dataThere is 7 files: hf_arm_medm_0.met, hf_arm_medm_0.mmh, hf_arm_medm_0.msh, hf_arm_medm_0.phy, pf_arm_medm.mao, pf_arm_medm_0d.dds, pf_arm_medm_0n. Yes, it is a variation of medium armor only for Human Female.3) Make a 2da worksheet in excel and complie it in .GDA http://xmages.net/storage/10/1/0/d/9/upload/b8eb6bc5.jpg 4) Put .GDA file in My Documents\BioWare\Dragon Age\addins\my_module\core\data5) Run Toolset and create a medium armor. I choose "My Armor" in Item Variation section and model successfully loaded and appear in preview window. Then i save an armor and hit the button "export without dependent resources". After that i create a script "give_armor" that gives me an armor in the game. Successfully compiled and exported this script. Settings of both resources: Module - Core Game Resources, Owner Module - mymodule6)Finally run game and typed runscript give_armor. My armor was added to inventory and i wear it on hero - but armor just does not appear. See first image. What i do wrong? Or i should use another tutor? I am new in DAO modding. Edited October 14, 2011 by artmancarver Link to comment Share on other sites More sharing options...
Gewitterwolke Posted March 29, 2012 Share Posted March 29, 2012 Is it terrible of me to reply to such an old question? It's just that I had basically the same problem until some hours ago, except with weapons, not with armour. And it is frustrating to see the questions, but not the answer. It seems the armour itself is not the problem, seeing as the game knows it's there - it just doesn't display it. So, simple answer: Most items don't work well with an ID higher than 255. Changing it in the GDA should solve the problem; it did for me. Also: The module_core script shouldn't be used. Link to comment Share on other sites More sharing options...
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