skyquest32 Posted May 27, 2016 Posted May 27, 2016 (edited) Sorry misspelled title. Moving on... I Need very specific creation kit advice. There is a modded follower which is also intended to be a learning experiences for me I want to modify with a conversation quest tree, and triggers This one currently has no base dialog, over standard. Let me be clear on what I'm trying to do. Its the second part that's not covered in a tutorial. 1. Convo trees, that stimulate a dialog caption conversation, where answering one way redirects the conversation and temp closes offsome dialog choices. Some triggered by condition of follower, equipped items. A recognition. 2. conditions that must be met a quest which to complete you need to trigger ''another mod'', to preform the action and complete the stages at a set place. 2 conditions. The npc must recognize this as having been done. 3. optional. splicing a word pool from a voice set to make as much of it spoken aloud as possible, the other captions and the fus lip syncing mod. What tools do I need for this last? To splice words? Help the Candace. What if I want to use a additional words from a word pool to which I own the rights to do so and mix them? Then filter the voice? Edited May 27, 2016 by skyquest32
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