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Need Claymore model


Cyberlazy

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Hi. Im author of Craft pack ( http://www.newvegasnexus.com/downloads/file.php?id=43918 ) And I need a claymore model for the craftable claymore mine I plan to make and add to Craft Pack.

 

I have allready figured out how to do it in scripting so that its actualy a 'shrapnel' weapon that fires only in one direction when triggered by a remote detonator. However I have no modeling ability.

 

Idealy it should look like: http://www.deactivated-guns.co.uk/images/Claymore_2/CLAYMORE_MINE-------------------------_3.jpg

Slightly worse image as its just a plastic dummy: http://i280.photobucket.com/albums/kk184/SAMSON2008_2008/claymore-thumb.jpg but better shows how it should be curved forward slightly.

 

It also needs havoc physics as a lobber projectile, and a stable enough base not to easily fall over when placed in game.

 

Credit will be given at the bottom of the mods readme, discription and nexus credits page for any models used.

Poly count would idealy be lowish, keeping in line with typical fallout new vegas models. Medium texture size. (512x512 or so)

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Thats the same reason I wandered in here thinking of a claymore swords, not a claymore mine.... But since im here I can create you a Blender model of a claymore mine, but that is all I can do, I can not UV or Texture, or pop it into a Nif file. but I am pretty good in blender... Drop me a reply if you want it.
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Unfortunately, I don't know how to UV, Texture or import into Nif. Im just a scripting/geck record kinda guy.

Unless someone here volunteers to do that, the model would'nt get used. So im gonna have to hold off on requesting a bare model G33k3dGam3r untill someone says they can UV/texture/import it.

 

Thanks very much for the offer however.

Edited by Cyberlazy
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