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Lightmaps compiling problem


Silderon

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Hi!

Have a problem while compiling lightmaps of interior level.

http://s017.radikal.ru/i426/1110/a2/2c6b95332803.jpg

 

I have already installed Python 2.5.4, the extension and the 2.5.5.7 update. Earlier it worked properly. I don't now what is the reason for this bug. Will be grateful for some tips ;)

 

P.S:

 

1. For light creating i have used this method:

 

Method 1

 

Right-click on "New Room" in top-left list > Insert > New Light

 

Move it up off the floor a little (e.g. Z = 2). In Object Inspector > Affects Characters TRUE > "Color Intensity" 2 or more > "Light Type" Point - Static (lc) > Choose any bright color (this light illuminates both the level and the characters).

 

Copy and paste. In Object Inspector >"Light Type" Ambient - Baked (you must have an ambient light, and this approach stops your shadows being pitch black) > Choose a dark blue colour and keep the Color Intensity under 2/3.

 

from here: http://social.bioware.com/wiki/datoolset/index.php/Level_Editor_Tutorial

 

2. Python has been downloaded from here:

 

Edited by Silderon
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