TeamDragonpunk Posted May 28, 2016 Share Posted May 28, 2016 Hi All! Eladdv202 created this great tutorial on how to import, package, and code a custom image into your mod. The tutorial works for packaging in general, but goes step by step with a custom image (since there are already tutorials for importing 3D assets). Please let us know if you have any suggestions or changes, and we'll update the tutorial. As we continue to learn more as a team, we'll create more end-to-end tutorials. The community has posted a lot of great tutorials that have helped us immensely, and we're grateful to everyone who has contributed to the XCOM 2 knowledge base. Check out the tutorial on imgur here: http://imgur.com/a/z1pEZ Download a PDF version of the tutorial from our Dropbox here: https://www.dropbox.com/s/sd1r96n5m1wbph1/XCom2%20Editor%20Package%20Tutorial.pdf?dl=0 Link to comment Share on other sites More sharing options...
Zyxpsilon Posted May 29, 2016 Share Posted May 29, 2016 Excellent reference for anyone serious enough about using custom "graphic resources" in whatever context they're targeting.David should link this page in his dedicated Tutorial(s) thread, AFAIC.;) Link to comment Share on other sites More sharing options...
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