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Script example For setting a Quest if the Quest is at a point.


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I have written quests in skyrim but the rules have changed in Fallout 4. I have looked at the Tutorial on quests at www.creationkit.com but even it says "A little contrived"

 

could someone please post a sample of checking say quest MQ102 for a stage and if that stage is reached then set MQ102 to a stage that you want it to be.

 

 

 

Any help is much appreciated and will be rewarded with bottlecaps. :)

 

 

 

Thank YOU

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