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GECK Trouble


YesRoyalty

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All righty. I'm having what is bound to be a user malfunction here. I've got a custom object that's ready to be tested in-game, but the GECK is giving me a hard time. When I try to select the .nif model for my object - not just my model, ANY model - it gives me an "Invalid Directory" message and refuses to cooperate. The place I've unpacked the BSA to is Program Files (x86)/Steam/steamapps/common/fallout new vegas/Data/Modding Stuff/FalloutNV - Meshes ... et cetera (the underlined portion denotes folders I put in myself). Does anyone know what I've done to make the modding gods so angry?
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