clintmich Posted October 16, 2011 Share Posted October 16, 2011 I've created some custom melee weapons for FNV. Most of them work perfect! But there are a few, that when the weapon is equipped(but not in use) it is out of place when sheathed or holstered. Is there a way to adjust where the weapon is placed on the body when its not in use? Any help is greatly appreciated thanks! clintmich EDIT: SOLVED I figured this out. In Blender when exporting, there are tabs for Weapon Body location. I messed around with the different settings and found one that worked perfect. Link to comment Share on other sites More sharing options...
devinpatterson Posted October 21, 2011 Share Posted October 21, 2011 EDIT: SOLVED I figured this out. In Blender when exporting, there are tabs for Weapon Body location. I messed around with the different settings and found one that worked perfect. Also in nifskope you can use a prn block for a side mounted weapon, or back mounted etc. But thanks for the blender info, sometimes it's nice to have the flexibility to use both programs Link to comment Share on other sites More sharing options...
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