danielj97 Posted October 17, 2011 Share Posted October 17, 2011 (edited) The Nord Wars of IndependenceA mod for TES: V Skyrim... DURH DUN! TUMBLR HAS ARRIVED. UPDATES EVERY COUPLE OF DAYS REGARDING THE MOD. D: Please be aware this mod is now cancelled. I realised it was pointless in working on a mod like this when the main storyline of Skyrim is a civil war. Maybe in the future, once I complete my newly planned mod series it will be released. Either way, I'll keep in mind my plans for this mod, and maybe, one day, complete them. Right, I've barely ever delivered on my mod ideas for Oblivion, but, I'm determined to get this mod through. I love the idea so much. :D Basically, this is a Quest-Chain in Skyrim during which you have the chance to liberate Skyrim from the Imperial Empire, so simply, make it it's own nation. This mod will feature hours of gameplay, including new armours, npc's, voiced dialouge, weapons and of course areas. Before anybody goes "But Skyrim isn't out yet. Nah, nah, nah". I'm currently planning the mod on what Bethesda have released so far; e.g. the maps, videos, gameplay information etc. Key:text in this colour means the information will be updated more when Skyrim is released.text in this colour means the information will be changed in the near future.text in the colour means that the information will probably not be changed. text in this colour means that the information may be removed. StorylineThe storyline of the mod is kinda based around the Scottish Wars of Independence, but not entirely. The people of Skyrim want to be free from the clutches of the Imperial Empire. They want their own nation, with it's own rulers. You are a farmer, from a village on a mountain range. Your family is dead, and you live alone, in your hut. The village people see you as the Chief, and follow your orders to the letter. After your wife and children were killed by the Imperial Legion (as you can see in the intro video that will be featured with the mod), you have a thirst for revenge. The Imperial's have been holding your people in their clutches for too long. Bitter feelings are growing between the Nord's and their rules. It's not long before the rebellion begins. You start by attacking small garrisons with a band of men, but in time you and your band of men take entire cities, and defeat armies. You'll end as the saviour of Skyrim, or you will be betrayed by the Nobles, and executed by the Imperial's. You must use your mind and wits to work out whether or not decisions will play on your side, or help the Imperial's side. Mechanics The mod will run as some form of total conversion, with you being forced to make a new save before playing, and the new save taking you into a different start location.The mod will feature piles of new weapons, items, armours, and food. As well as fully featured voice acting, possibly, by the folks at TESAlliance and anyone else who cares to help out. I'm trying to keep the mod as lore friendly as possible, so if you notice any flaws with anything I announce (lore-wise), then please get in touch. I will be using custom music, which will either be made by people from the TES community, or from other online music creators. Idea Where did I get this idea from? Well a few different factors influenced it:Me being Scottish.Watching Braveheart.My love of modding.From these 3 factors this ideal was born. Whether or not I carry it through is yet to be seen. I can however promise regular updates regarding it, most of which can be found on my Tumblr, which I'll update every couple of days, with screenshots and other goodies. :D I'll provide a link once I make it, >.> Contact & Help ! It's pretty obvious I wont manage this by myself, I need the help of anyone who can help. If you want to help with anything below, send me a PM, or post here.BETA TESTERS WILL BE NEEDED FOR THE FINAL STAGES. GET IN TOUCH EARLY TO SECURE THESE PRIVELAGES.In regards to music creators; I do need custom music. Get in contact if you can help. :DIf your willing to do voice acting for the mod send me a PM, and I'll get in contact as soon as I can.Also, if your willing to work on the team as a moddler/texturer then please throw a PM my way as well.I will also need authors for the in-game books, and artists to make the loading screens and logo's that will be used throughout the mod.Or if you can help in any other way, (e.g. scripting, ideas, lore-errors), then aslo send a PM. :D All those who help in any way, shape or form, will have their name listed in the Credits, which will run before the vanilla game's credits, in a pretty cool way I'm still inventing more idea's for. ;D Edited November 13, 2011 by danielj97 Link to comment Share on other sites More sharing options...
jhardingame Posted October 17, 2011 Share Posted October 17, 2011 Not sure, but I think something like this may already be place in the game, since the civil war of Skyrim is kind of what catapulted current events into place. We'll have to wait and see though. If not, then I'll be glad to see someone extend further on Skyrim's story. Link to comment Share on other sites More sharing options...
danielj97 Posted October 17, 2011 Author Share Posted October 17, 2011 Not sure, but I think something like this may already be place in the game, since the civil war of Skyrim is kind of what catapulted current events into place. We'll have to wait and see though. If not, then I'll be glad to see someone extend further on Skyrim's story. It better not be, or I'll put my fist through my window. >.>Even if it is, i'll still end up making the mod, I'll just need to make it fit in. :D Link to comment Share on other sites More sharing options...
danielj97 Posted October 17, 2011 Author Share Posted October 17, 2011 ^ Post is also updated with regards to in-game music. Link to comment Share on other sites More sharing options...
danielj97 Posted October 18, 2011 Author Share Posted October 18, 2011 *coughs* Tumblr has arrived. Post also updated with some new info. :D Link to comment Share on other sites More sharing options...
justice1000 Posted October 20, 2011 Share Posted October 20, 2011 awesome an upcoming skyrim mod. Link to comment Share on other sites More sharing options...
danielj97 Posted October 20, 2011 Author Share Posted October 20, 2011 awesome an upcoming skyrim mod. Glad to see your happy for it. :) Link to comment Share on other sites More sharing options...
danielj97 Posted October 20, 2011 Author Share Posted October 20, 2011 We have two voice actors now on the team. D: Mark SutcliffeChristophere Sutcliffe Both will be voicing multiple male characters. Link to comment Share on other sites More sharing options...
LeopoldCrank Posted October 21, 2011 Share Posted October 21, 2011 Yeah, there is definitely a huge overriding story arc based around the civil war in Skyrim. Several voice actors have been confirmed as leaders of both factions, joining the stormcloaks or imperial legion has been confirmed and conquest of the base of operations for each of the opposing factions has been confirmed by the achievements... Sorry to burst your bubble... What you can do however, if you are determined to make this work, is disable the quest chain in question and then replace it with yours. Problematic as it would mean taking out what looks to be a large part of the game, but at the same time it's a mod that adds stuff, so just try and balance it out. May actually be helpful, as obviously conquest is already supported by the main game, so you can build on what they already have in your own mod. Some work is already done :D Good luck anyway Link to comment Share on other sites More sharing options...
danielj97 Posted October 21, 2011 Author Share Posted October 21, 2011 Yeah, there is definitely a huge overriding story arc based around the civil war in Skyrim. Several voice actors have been confirmed as leaders of both factions, joining the stormcloaks or imperial legion has been confirmed and conquest of the base of operations for each of the opposing factions has been confirmed by the achievements... Sorry to burst your bubble... What you can do however, if you are determined to make this work, is disable the quest chain in question and then replace it with yours. Problematic as it would mean taking out what looks to be a large part of the game, but at the same time it's a mod that adds stuff, so just try and balance it out. May actually be helpful, as obviously conquest is already supported by the main game, so you can build on what they already have in your own mod. Some work is already done :D Good luck anyway Yeah, found that out the other day. I suppose I have no choice but to disable the main questline, and make this the new one. Meh, I'm still making it, no matter what. :D Link to comment Share on other sites More sharing options...
Recommended Posts