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Mod help, constant crashes


fallouttau

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Well, another problem has risen and it's down to the same mod again, Deadly Reflex 6. I have downloaded everything I needed, and the patch for the Nif thing (I forget it's name). I have juggled mods around and can't find any reason for the crashes. Here's my load order, probably a very noobish mistake in there somewhere :P

 

Oblivion.esm

HorseCombatMaster.esm

Visually Enchanted Frost 3.esp

FrostmourneBetter.esp

DropLitTorchOBSE.esp

Enhanced Grabbing.esp

300ft_crime_detection-7319.esp

ZOMBIES! - 28 days and a bit V2.esp

Akatosh Mount By Saiden Storm.esp

ElsweyrAnequina.esp

DLCHorseArmor.esp

DLCFrostcrag.esp

DLCVileLair.esp

DLCSpellTomes.esp

DLCThievesDen.esp

DLCMehrunesRazor.esp

DLCOrrery.esp

DLCShiveringIsles.esp

DLCBattlehornCastle.esp

DeadlyReflex 6 - Combat Moves.esp

DRSplatter.esp

Mounted_Spellcasting_Deadly_Reflex_Compatible.esp

SP1stPLegs.esp

 

Help ASAP please, it would be very much apprieciated!

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Well, another problem has risen and it's down to the same mod again, Deadly Reflex 6. I have downloaded everything I needed, and the patch for the Nif thing (I forget it's name). I have juggled mods around and can't find any reason for the crashes. Here's my load order, probably a very noobish mistake in there somewhere :P

 

Oblivion.esm

HorseCombatMaster.esm

Visually Enchanted Frost 3.esp

FrostmourneBetter.esp

DropLitTorchOBSE.esp

Enhanced Grabbing.esp

300ft_crime_detection-7319.esp

ZOMBIES! - 28 days and a bit V2.esp

Akatosh Mount By Saiden Storm.esp

ElsweyrAnequina.esp

DLCHorseArmor.esp

DLCFrostcrag.esp

DLCVileLair.esp

DLCSpellTomes.esp

DLCThievesDen.esp

DLCMehrunesRazor.esp

DLCOrrery.esp

DLCShiveringIsles.esp

DLCBattlehornCastle.esp

DeadlyReflex 6 - Combat Moves.esp

DRSplatter.esp

Mounted_Spellcasting_Deadly_Reflex_Compatible.esp

SP1stPLegs.esp

 

Help ASAP please, it would be very much apprieciated!

 

 

I didn't see the unofficial patches in the load order. Are you using those patches? Do you use BOSS to sort the order? Do you have all the utility software i.e OBMM, Wrye Bash, TES4Edit and OBSE? I suggest installing the unofficial patches first and then run the BOSS. Then if you haven't already, clean your mods. The DLCs are known to have dirty edits which will cause conflicts, errors etc etc. I don't use Deadly Reflex at all so I can't comment on that one.

Edited by shinobi2008
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The Unofficial Patches are: The Unofficial Oblivion Patch, The Unofficial Shivering Isles Patch, The Unofficial Official Mods Patch (For all DLC besides SI), and the Unofficial Oblivion patch Supplementals. The supplementals are a continuation of the work done by the original authors of the UOP's since they've not been modding for Oblivion for years.

 

On to your issue. If you deactivate DR6's plugins does the game quit crashing? Have you set up Archive Invalidation, and if so with what program and what form did you choose?

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Shinobi: I don't have any of the unofficial updates, I have OBMM, I think I have BOSS but I guess I forgot about it. I'll give that a go.

 

MShoap13: Yeah, if I deactivate all the plugins it still crashes, wether it's continueing a save or starting a new game. I have Archive Invalidation from OBMM, I think I have it set up right, but I'm not sure.

 

Anyway, after many fruitless attempts besides, I've decided to quit trying to make DR6 work and settle for DR5, it works and as far as I know does the same things. But I've had to uninstall Oblivion to stop the crashes, if that doesn't work I'll do what I did with FNV, delete everything in it's folder then reinstall from STeam, it worked last time so why shouldn't it now?

 

Anyway thanks guys, I'll keep these things in mind in case this happens again.

 

Fallouttau

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What folder is your game installed? What OS are you using? If you are using Vista or Windows 7, install into c:\games or something like that to avoid issues with the UAC. It is recommended that you do the same for Steam.

 

Also, make sure that you have all required files installed. I am pretty sure DR6 requires a certain version of OBSE or above, and the patches will take care of quite a bit of issues as well. Once you can play your game without having DR6 or DR5 installed, make a backup of your data folder. Save it somewhere outside your games directory just in case. Install DR6 or DR5 which ever you are going to use and make sure the game still works. If it doesn't, delete the data folder and copy the other folder and paste into your oblivion directory and make sure the game still works.

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This is my generic Steam/Archive Invalidation/Beginner's Guide post:

 

Are you running Windows Vista/7 and is your \Steam\ directory in the default location (C:\Program Files\)? If so, Windows UAC is known to cause all kinds of issues while modding Oblivion and it's highly recommended to go ahead and move steam to somewhere Windows UAC doesn't affect, like C:\Games and reinstall Oblivion. If you're on XP you can skip all of this as Windows UAC isn't implemented.

 

Then, go ahead and install OBMM and/or Wrye Bash and run BSA Redirection as your form of Archive Invalidation one time. Without using some form of Archive Invalidation Oblivion has problems with using user created textures and animations instead of the vanilla content. BSA Redirection is the best solution to Archive Invalidation as it's practically fool proof and never needs to be updated after you've done it once.

 

The next step for a Steam installation is to use File Date Changer to roll back the "Last Modified" dates of all of the .bsa archives that come in your Vanilla Oblivion install (plus the DLC of course) to somewhere around 2005. This is necessary for BSA Redirection to work properly.

 

From here, be sure to make at least one character save in Oblivion so that you have a known working standard. I personally recommend playing through the tutorial dungeon (the sewers) up until right before the exit that allows you to change your character's aspects and keeping that save around permanently. This gives you a good testing base for adding mods in the future and you never have to play through the sewers again.

 

Now you're ready to start modding. I'd say take it easy and try something simple like a sword or a simple texture replacer and then go ensure that it's actually taking effect in your game. Moving on you can add other mods, though I recommend installing them one or two at a time and trying them out for a little bit before adding more. This way when an issue does occur (and it's bound to happen) you'll have a pretty good idea of where to start troubleshooting.

 

Here's a list of mods I'd recommend for any Oblivion install whether you're after grossly modded content or not:

The Unofficial Oblivion Patch and the Unofficial Patch Supplementals (Be sure to get the Shivering Isles patch for SI and the Unofficial Official Mods Patch for any other DLC you may be running)

Darn UI or Dark Darn UI

Natural Environments or All Natural

MiniMap

Edited by MShoap13
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