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Fame/Infamy & Diguises


ETSubmariner

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Hello mod authors,

 

I'd like to see a mod that pulls out the already available (but not active) Fame/Infamy features of Bethesda's rehashed F3 software into Fallout 4.

 

In addition, I would like to see the mod use the disguises feature of New Vegas. Wearing raider armor in your settlement? The settlers will show you their Boom-stick! So would Diamond City guards, etc, etc.

 

Please, and thanks!

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I'd like to see a mod that pulls out the already available (but not active) Fame/Infamy features of Bethesda's rehashed F3 software into Fallout 4.

ETSubmariner, could you link to a source on this so I can get a little info on it? Thanks.

 

 

I poked through with both FO4Edit and the Creation Kit for F4 in the last month. Much of Bethesda's prior work on Fallout and Elder Scrolls stuff is still in there, like "spells" mechanics and "magic effect" mechanics (even though different names now) and even horse riding. There were entries about fame but I am a total noob about modding. In effect, they just upped the features but left pretty much all prior games mechanics in there. Fallout 3 & New Vegas had fame and infamy mechanics, though I have no idea how they were triggered. I do remember my favorite was becoming a vampire, which gave me infamy, and also when I stole something from someone even if they weren't in the room, it was bad karma.

 

Mind you, I don't know if karma was also fame/infamy, but in my head from way back when I playing New Vegas, I "think" that doing something against a particular faction = infamy, and with enough infamy or fame, they would act neutral, friendly or outright hostile. But in vanilla F3, I think it was karma. Afraid that's all I've got for you. Bethesda has a lot of assets and/or mechanics in the game from their prior games. Who knows? Maybe someone will modernize the horse riding, and we'll be riding in F4? Ha!

Edited by ETSubmariner
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On a separate note, whether it was called karma or fame/infamy, those mechanics would permit us (finally!) to be evil in F4. We could be hated by Diamond City as raiders, but raiders would be OK with us. Something sorely lacking in F4, but definitely loved in New Vegas.

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I'd personally really enjoy getting along with the far harbor trappers as a fellow cannibal. The bethesda launcher won't even install for me, so I'm excited to learn some of the things still in the game files.

 

Edit: As to the original question, if I recall correctly, the whole infamy/reputation system required faction lists and disposition levels. I wouldn't be surprised if those, too, were left over in the game, but on the same note wouldn't be surprised if various npcs were attached to factions they had no business with. Bringing back the faction/infamy system is probably something I look forward to second only to stealth kills being made possible.

Edited by Wolfganstein
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