jangofett890 Posted May 31, 2016 Share Posted May 31, 2016 I'm planning on making a small quest mod, and am currently building an interior that has walls like the cabot house, however upon inspection of the static item used for the walls it has the same id as regular wooden walls, however it looks different, or has a different texture persay. How would I do this myself adding the same texture used on these walls on new ones? Is it some sort of material modifier as I cannot see anything directly in the properties of the wall piece. Link to comment Share on other sites More sharing options...
EmissaryOfWind Posted May 31, 2016 Share Posted May 31, 2016 It's a material swap. Basically, you take your wall, edit model, select custom material swap in the drop-down, and select the material you want to apply. Provided the UVs match, the material from these walls should now appear on your new walls. Link to comment Share on other sites More sharing options...
Recommended Posts