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Fighter's Guild reward swords


MidbossVyers

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2 unique swords that you get during some of the Fighter's Guild quests are Sinweaver and Rugdumph's sword. However, both of them are rather mediocre. I have some suggestions on how to make them better. First, make Sinweaver lighter from 55 to 40. Secondly, make Rugdumph's sword stronger from 14 to 24. This should make them stronger while still keeping game balance. Could someone please do this?
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I made, tested, and packaged the mod in a little over an hour. Here is the link: Fighters Guild Reward Swords Stronger

 

It is sort of lame that some of the Oblivion rewards are things that are worse than what you are usually carrying when you get them.

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