MidbossVyers Posted October 18, 2011 Posted October 18, 2011 2 unique swords that you get during some of the Fighter's Guild quests are Sinweaver and Rugdumph's sword. However, both of them are rather mediocre. I have some suggestions on how to make them better. First, make Sinweaver lighter from 55 to 40. Secondly, make Rugdumph's sword stronger from 14 to 24. This should make them stronger while still keeping game balance. Could someone please do this?
Keirgarth Posted October 19, 2011 Posted October 19, 2011 Are you looking for a mod that will replace the weapons completely, or are you looking for those weapons in a chest somewhere with your specific modifications?
MidbossVyers Posted October 19, 2011 Author Posted October 19, 2011 Most of my requests, unless otherwise specified, like my request for the Shield of the Crimson Scar: http://www.thenexusforums.com/index.php?/topic/441497-shield-of-the-crimson-scar/ will be replacers for vanilla stuff.
Keirgarth Posted October 19, 2011 Posted October 19, 2011 Will look into this later today and see if I can help you out on this.
David Brasher Posted October 19, 2011 Posted October 19, 2011 I made, tested, and packaged the mod in a little over an hour. Here is the link: Fighters Guild Reward Swords Stronger It is sort of lame that some of the Oblivion rewards are things that are worse than what you are usually carrying when you get them.
Keirgarth Posted October 19, 2011 Posted October 19, 2011 Thanks for getting that done David, saves me a little time :) and I am sure that the OP appreciates it.
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