evile420 Posted May 31, 2016 Share Posted May 31, 2016 (edited) After the most recent patch (1.5.205.0), when i went to use a robot workbench i noticed this (see attached pic). The menus now seem to be all moved down one level (special mod is empty, head is special, torso is head, etc.). I have a bunch of mods, but nothing i think would interfere with the menus. Any ideas what could be causing this? This is my load order: GameMode=Fallout4 Fallout4.esm=1Robot Home Defence.esm=1ConcealedArmor.esm=1DLCRobot.esm=1Homemaker.esm=1Snap'n Build.esm=1DLCworkshop01.esm=1DLCCoast.esm=1ArmorKeywords.esm=1CBBE.esp=1CarryWeight99999.esp=1LongerPowerLinesInf.esp=1Kerrigan.esp=1zWGirlClothSimply.esp=1Gorgeous_VaultGirlV1_preset2.esp=1Gorgeous VaultGirl.esp=1MoreBeards2.esp=1MoreHairstyles4Female4.esp=1MoreHairstyles4Female4.1.esp=1MoreHairstyles4Male3.1.esp=1Presets Edits.esp=1HairVariations_Conversions.esp=1HairVariations_Elegant.esp=1HairVariations_FairyTails.esp=1HairVariations_Sophisticate.esp=1HairVariations_YoungAtHeart.esp=1SuperAffinity.esp=1NoAffinityCooldown.esp=1LegendaryModification.esp=1LegendaryModification2LM.esp=1LegendaryModification2LMConcealed.esp=1LegendaryModificationMisc.esp=1LegendaryModificationCSA.esp=1LegendaryModificationGroknak.esp=1DX Commonwealth Mini Dresses.esp=1Snap'n Build - Immersive Modular Doorways.esp=1Craftable Armor Size.esp=1Eli_Sleeveless Outfits.esp=1LovingCait.esp=1LovingCurie_1.0.2.esp=1AzarPonytailHairstyles.esp=1LovingPiper.esp=1Simple Bug Fixes - Lone Wanderer.esp=1Simple Bug Fixes.esp=1NinjaFix_nolevel.esp=1Mister Sandman Unfixed.esp=1SuperLongAreaRespawn.esp=1Eli_Accessories.esp=1Magnolia.esp=1ASVektor.esp=1Eli_ArmourCollection.esp=1Home Plate Workbench.esp=1CompanionsGoHome_A.esp=1slootyVaultSuit.esp=1slootyVaultSuit - AWKCR Compatibility.esp=1DX Commonwealth Shorts.esp=1DX Vault Girl Shorts.esp=1WastelandFashion.esp=1Eli_AlecusRogueHD.esp=1NSA All-in-One.esp=1Simple Intersection.esp=1UnlimitedPower.esp=1Homemaker - Greenhouse Disabler.esp=1Homemaker - Streetlights Use Passive Power.esp=1Homemaker - Unlocked Institute Objects.esp=1Snap'n Build - Bunker.esp=1Snap'n Build - Capsule.esp=1Snap'n Build - Greenhouse.esp=1Snap'n Build - Industrial.esp=1Snap'n Build - Patches.esp=1Snap'n Build - Real Estate.esp=1Simple Intersection - Homemaker 1.22.esp=1Jzk_WW_Patch.esp=1Merchants stick with store - Regular settlers.esp=1Eli_NukaStuff.esp=1DD_CBBE_SLooty_Castle_Innie_Vajayjay_4k_Fix.esp=1NoSettlementAttacks.esp=1NinjaFix.esp=1LongerAreaRespawn.esp=1HMM-WWorkshop-Compatibility.esp=1Merchants stick with store - Unique Settlers.esp=1D13SynthSpyDetectionElimination.esp=1ConcealedArmor.esp=1FarHarborDecor.esp=1FarHarborHomemakerFix.esp=1mjp_PTRS41ATR.esp=1Armorsmith Extended.esp=1Armorsmith Elianora Extended.esp=1WastelandFashionAccessories.esp=1Armorsmith Automatron.esp=1Armorsmith Far Harbor.esp=1LegendaryModification - DLC Far Harbor.esp=1 Edited May 31, 2016 by evile420 Link to comment Share on other sites More sharing options...
evile420 Posted June 1, 2016 Author Share Posted June 1, 2016 slight bump... no one else having this issue? if so i am even more concerned about what could have caused it. Link to comment Share on other sites More sharing options...
francoiswelman Posted June 12, 2016 Share Posted June 12, 2016 I have the same problem and can't find a fix for it Link to comment Share on other sites More sharing options...
devonapple Posted August 1, 2016 Share Posted August 1, 2016 (edited) Just now realizing I have this same issue. Only solution I've heard of is to uninstall Automatron, then reinstall (which of course restarts the Automatron quest). Edit: in the interests of diagnosis, here are the mods we have in common: Fallout4.esm=1Robot Home Defence.esm=1ConcealedArmor.esm=1DLCRobot.esm=1DLCworkshop01.esm=1DLCCoast.esm=1ArmorKeywords.esm=1CBBE.esp=1Kerrigan.esp=1LegendaryModification.esp=1LegendaryModification2LM.esp=1LegendaryModification2LMConcealed.esp=1LegendaryModificationMisc.esp=1LegendaryModificationCSA.esp=1LegendaryModificationGroknak.esp=1Craftable Armor Size.esp=1AzarPonytailHairstyles.esp=1Eli_Accessories.esp=1Home Plate Workbench.esp=1CompanionsGoHome_A.esp=1DX Commonwealth Shorts.esp=1DX Vault Girl Shorts.esp=1Eli_NukaStuff.esp=1ConcealedArmor.esp=1Armorsmith Extended.esp=1Armorsmith Automatron.esp=1Armorsmith Far Harbor.esp=1LegendaryModification - DLC Far Harbor.esp=1 Edited August 1, 2016 by devonapple Link to comment Share on other sites More sharing options...
schwartzpedro Posted August 2, 2016 Share Posted August 2, 2016 Im having the same issue!Nobody knows anything? Link to comment Share on other sites More sharing options...
devonapple Posted August 3, 2016 Share Posted August 3, 2016 Some activity here:https://steamcommunity.com/app/377160/discussions/0/357288572112599947/ Less activity here:https://community.bethesda.net/thread/41933 Link to comment Share on other sites More sharing options...
devonapple Posted August 4, 2016 Share Posted August 4, 2016 (edited) Update: uninstalled all mods through Nexus Mod Manager. No effect. Also, now any automatron with the Sentry legs a) doesn't get sized up per normal, and b) walks around on the Sentry legs like a Protectron. Will try uninstalling and reinstalling Automatron. Edited August 4, 2016 by devonapple Link to comment Share on other sites More sharing options...
devonapple Posted August 4, 2016 Share Posted August 4, 2016 So the nuclear option (uninstalling Automatron and reinstalling) did work, but it resets the Mechanist quest in the process and removes all previous Automatron assets (no surprise). Going back to a previous save afterwards, the menu is still messed up. Something gets baked into the save file that overrides the original Robot Workbench menu. Link to comment Share on other sites More sharing options...
miiick Posted June 2, 2019 Share Posted June 2, 2019 absolute necro.. but I only ran into this bug for the first time today. Automattron Eyebot Companions https://www.nexusmods.com/fallout4/mods/11459/?tab=description has a fix utility in its install tape. worked perfectly. Link to comment Share on other sites More sharing options...
glockster1977 Posted October 20, 2019 Share Posted October 20, 2019 I cannot talk to or command my robots that I built with the Robot home defence mod. Please help. Link to comment Share on other sites More sharing options...
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