Septim741 Posted November 16, 2007 Share Posted November 16, 2007 Well, did you place the new barrel down, or is it the old barrel? Link to comment Share on other sites More sharing options...
LexoNZ Posted November 16, 2007 Author Share Posted November 16, 2007 New barrel. The barrel I placed works. The sword I placed in it is there. But the ring I placed in it is not. Also if I try to player.additem "ringofchoiceobjectID" - without " " - it says it can't find the item. Link to comment Share on other sites More sharing options...
Septim741 Posted November 16, 2007 Share Posted November 16, 2007 Did you check "playable" on the ring? That could be a problem as well. As for the additem thing, it's always an eight digit number/letter sequence. Link to comment Share on other sites More sharing options...
LexoNZ Posted November 17, 2007 Author Share Posted November 17, 2007 Yes, the ObjectID was 01004347.I tried - player.additem 01004347 1 I just tried to open up CS again to see if the item was playable and got a popup.The message said that the item 02004347 couldn't be found in the location "rocbarrel" - my name for the container holding the "ring of choice." When I open up the container, the sword is still there but the ring has disappeared :( Link to comment Share on other sites More sharing options...
Abramul Posted November 17, 2007 Share Posted November 17, 2007 Wait a minute. Are you trying to make these changes in a separate mod from the one that adds the ring? Link to comment Share on other sites More sharing options...
Septim741 Posted November 17, 2007 Share Posted November 17, 2007 And did you set the ring mod as the active file? Link to comment Share on other sites More sharing options...
LexoNZ Posted November 17, 2007 Author Share Posted November 17, 2007 I opened Oblivion.esm + AFlevelmod.esp, added the barrel + ringofchoice + sword, and saved it as test.esp. I activated Oblivion.esm, AFLevelMod.esp, test.esp and went to the barrel location but only the swords was there. Abramul, I was trying to make the changes as a seperate mod as I didn't want to ruin/damage the original AFLevelMod with my incompetence. Is that possible? Septim, no I didn't set AFLevelMod as active for the same reason as above. Link to comment Share on other sites More sharing options...
Abramul Posted November 17, 2007 Share Posted November 17, 2007 ESPs can't refer to records created in other ESPs. Your best bet would be to make a backup copy of the original mod, and a backup copy of your save. Then try making the addition to the original mod. You might also want to contact the author and ask him if he would include a way to get the ring without going through the normal chargen. Link to comment Share on other sites More sharing options...
LexoNZ Posted November 17, 2007 Author Share Posted November 17, 2007 Thanks heaps Abramul! I just changed the original mod and saved over it and it worked perfect! Link to comment Share on other sites More sharing options...
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