PAPVAFS11 Posted June 1, 2016 Share Posted June 1, 2016 Here's an image of my problem: http://i.imgur.com/9SQBEfi.png As shown, parts of the model are showing up pitch black without any lighting whatsoever. The model looks fine in NifSkope and 3DS Max (2011), but, in-game and in the GECK, the black faces in the image show up. I'm not a very experienced modeller, so all I can do is guess at the cause. Has anyone had this happen before? Link to comment Share on other sites More sharing options...
dubiousintent Posted June 1, 2016 Share Posted June 1, 2016 From the TESTG "Troubleshooting" section: Issue: The surface of an object appears all black or without detail.Cause: This is usually caused by a missing 'normal map' (*_n.dds) file (see the glossary for more details). Basically this is the same situation as with a missing mesh, only the file belongs among the Textures.Note: The equivalent 'normal map' for LOD terrain is a "*_fn.dds" file. Far objects use a "*_far.nif" file. If you copied the texture in question from another mod, most likely the editor you used defaulted to copying the "absolute" path of the texture. It needs to be a "relative" path from the mesh (i.e. "..\textures\<specific texture subfolder>"). -Dubious- Link to comment Share on other sites More sharing options...
Recommended Posts