enollen Posted June 1, 2016 Share Posted June 1, 2016 I'm trying to modify how the power armor handles energy, i have found fPowerArmorPowerDrainPerActionPoint value on game settings, but i want to check how the game handles this value, i tried to search this value on every script in the "Scripts" folder, but no matches was found. How can it be possible? Is that hardcoded? Link to comment Share on other sites More sharing options...
FrankFamily Posted June 1, 2016 Share Posted June 1, 2016 (edited) I wouldn't be surprised if it has hardcoded, most mechanisms are. Afaik all you can do is change the setting in ck to a different static value as in papyrus there is only get functions, not set. Edited June 1, 2016 by FrankFamily Link to comment Share on other sites More sharing options...
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