MikeMoore Posted June 1, 2016 Share Posted June 1, 2016 Hey there. I've made quite a few weapons on the nexus, and my problem with my own weapons, and other weapon mods that I used before I started modding was always how flakey the leveled list system was. Of course when you have an issue with two or more mods using the same leveled list, the solution is always to make a merged/bashed patch in fo4edit, and it will combine the leveled lists. However, as someone who makes weapons frequently, and gets complained at by the console modding community that is unable to make merged patches, I don't think this is a great idea. I'm very new to creation kit scripting, but is there some way I could make a weapon inject itself into leveled lists when the game starts the first time you load the mod? Link to comment Share on other sites More sharing options...
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