eatcrayons Posted June 1, 2016 Share Posted June 1, 2016 (edited) I like the aesthetic of the Tesham Mutna armor for the most part, however there are a few changes which could make it better. Primarily, (this is the main thing I'm interested in and would be fine without the rest) have each piece of the set (armor and sword) scale with Geralt's level (a la Leveling Kaer Morhen Armor) Additionally, change the set so that for one, the mask is not required. Either this means the full set bonus is available with only 5 items, or replace the mask with a silver sword that fits the set. Having the set bonus scale with level would be interesting too. The set bonus grants 1% Vitality restoration per set piece equipped upon killing an enemy, so wearing the 4 bits of armor, the steel sword and the mask grants 6% Vitality on kill. My thinking is that if the set has 6 pieces (so a silver sword replaces the mask), the math would look like 0.25*(number of set pieces or S)*(Current Level or L)/1000. So a full set at level 40 would be 0.25*6*40/1000=0.06 (or 6%), near enough in line with its current level 39 stats. If the mask wasn't made part of the set but was not replaced by a silver sword, a more fitting algorithm would grant 0.3% of vitality instead of 0.25%, as 0.3*5*40/1000=0.06. Edited June 1, 2016 by eatcrayons Link to comment Share on other sites More sharing options...
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