TheCompiler Posted October 20, 2011 Share Posted October 20, 2011 Here -> https://sites.google.com/site/oblivionpoinfo/finishinstall/bashedpatch it says to dont import oblivion Warcry EV for Death items, and Oscuro esp/esm for relations and factions, is it correct or should i import them as well? thanks for any anwer! Link to comment Share on other sites More sharing options...
AlfredTetzlaff Posted October 21, 2011 Share Posted October 21, 2011 Hi,from the "official" FCOM Thread over at Bethesda: Merge Patches - Generally all mergeable mods can be checked.Import Actors - All FCOM mods and UOP checked. Import Actors: AIPackages - All FCOM mods and UOP checked. Tag FCOM_Convergence.esp with Actors.AIPackagesForceAddImport Actors: Death Items - All FCOM mods and UOP checked.Import Actors: Spells - All FCOM mods checked. Tag Oscuro's_Oblivion_Overhaul.esm, Mart's Monster Mod.esm and Oscuro's_Oblivion_Overhaul.esp with Actors Spells. Tag FCOM_Convergence.esp with Actors.SpellsForceAdd.Import Factions - All FCOM mods and UOP checked. Exception: Oscuro's_Oblivion_Overhaul.esp.Import Graphics - All FCOM mods. Tag Oscuro's_Oblivion_Overhaul.esm and Oscuro's_Oblivion_Overhaul.esp with graphics.Import Inventory - All FCOM mods and UOP checked.Import Relations - All FCOM mods and UOP checked. Exceptions: Oscuro's_Oblivion_Overhaul.esm and Oscuro's_Oblivion_Overhaul.esp.Import Scripts - All FCOM mods and UOP checked.Import Stats - All FCOM mods and UOP checked.Leveled Lists - Generally rely on tags.Tweak Names - Rename Dwarven to Dwemer. Notes to the Quick Bash Check Guide: - "All FCOM mods" means select FCOM, Frans, OOO, MMM, WarCry in that patch section but take note of exceptions. - Adding a bash tag to a mod: highlight it in the Mod window > right-click in the Bash Tags window in the lower right > choose appropriate tag. Hope this helps. Link to comment Share on other sites More sharing options...
TheCompiler Posted October 24, 2011 Author Share Posted October 24, 2011 On 10/21/2011 at 6:00 AM, AlfredTetzlaff said: Hi,from the "official" FCOM Thread over at Bethesda: Merge Patches - Generally all mergeable mods can be checked.Import Actors - All FCOM mods and UOP checked. Import Actors: AIPackages - All FCOM mods and UOP checked. Tag FCOM_Convergence.esp with Actors.AIPackagesForceAddImport Actors: Death Items - All FCOM mods and UOP checked.Import Actors: Spells - All FCOM mods checked. Tag Oscuro's_Oblivion_Overhaul.esm, Mart's Monster Mod.esm and Oscuro's_Oblivion_Overhaul.esp with Actors Spells. Tag FCOM_Convergence.esp with Actors.SpellsForceAdd.Import Factions - All FCOM mods and UOP checked. Exception: Oscuro's_Oblivion_Overhaul.esp.Import Graphics - All FCOM mods. Tag Oscuro's_Oblivion_Overhaul.esm and Oscuro's_Oblivion_Overhaul.esp with graphics.Import Inventory - All FCOM mods and UOP checked.Import Relations - All FCOM mods and UOP checked. Exceptions: Oscuro's_Oblivion_Overhaul.esm and Oscuro's_Oblivion_Overhaul.esp.Import Scripts - All FCOM mods and UOP checked.Import Stats - All FCOM mods and UOP checked.Leveled Lists - Generally rely on tags.Tweak Names - Rename Dwarven to Dwemer. Notes to the Quick Bash Check Guide: - "All FCOM mods" means select FCOM, Frans, OOO, MMM, WarCry in that patch section but take note of exceptions. - Adding a bash tag to a mod: highlight it in the Mod window > right-click in the Bash Tags window in the lower right > choose appropriate tag. Hope this helps. Thanks! I've read that from Import Death Items you should uncheck also Oblivion WarCry EV.esp , and from Import names uncheck Oblivion.esm, is it true? Link to comment Share on other sites More sharing options...
AlfredTetzlaff Posted October 25, 2011 Share Posted October 25, 2011 Depends on where you got that Info, I think :) The most reliable Info comes from the most recent Bethesda thread. Always make sure to look at the latest thread, because of post limits they have to open a new one every couple of days. If you want a definite answer to your question better ask over there ;) Link to comment Share on other sites More sharing options...
TheCompiler Posted October 25, 2011 Author Share Posted October 25, 2011 On 10/25/2011 at 5:37 AM, AlfredTetzlaff said: Depends on where you got that Info, I think :) The most reliable Info comes from the most recent Bethesda thread. Always make sure to look at the latest thread, because of post limits they have to open a new one every couple of days. If you want a definite answer to your question better ask over there ;) thanks again, i will then import Oblivion warcry death items :) About Content Checker, sohuld i enable it? no guide specifies that.. Link to comment Share on other sites More sharing options...
AlfredTetzlaff Posted October 26, 2011 Share Posted October 26, 2011 On 10/25/2011 at 6:30 PM, TheCompiler said: On 10/25/2011 at 5:37 AM, AlfredTetzlaff said: Depends on where you got that Info, I think :) The most reliable Info comes from the most recent Bethesda thread. Always make sure to look at the latest thread, because of post limits they have to open a new one every couple of days. If you want a definite answer to your question better ask over there ;) thanks again, i will then import Oblivion warcry death items :) About Content Checker, sohuld i enable it? no guide specifies that.. Yeah, I always do. Does not hurt I think :) Link to comment Share on other sites More sharing options...
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