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Creation Kit Magic Effect - Value Modifier Speed Multiplier How To Use


maniczombie

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I'm trying to create a spell effect that can by applied to the player that makes the player move faster. I've found a value modifier magic effect called SpeedMult, but I'm having difficulty getting the spell to cause any noticeable effect.

 

I've tried casting it as a spell on the player through or applying it to the player as an ability.

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Found a SetAV Speed variable which as described by the console command should increase the player movement speed but when applied to the player, nothing happens.

 

http://www.creationkit.com/fallout4/index.php?title=SetAnimationVariableFloat_-_ObjectReference

 

player.setav speedmult [insert number here]

 

Event OnInit()

PlayerRef.SetAnimationVariableFloat("Speed", 100.0)
EndEvent
Edit:
Found that the magic effect AbFortifyActorSpeedMult does exactly as I wanted, although it brings up another problem with fallout at higher speed, that the time it takes to change direction makes it feel like your skating on ice =(
Edited by maniczombie
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  • 4 years later...

I'm trying to create a spell effect that can by applied to the player that makes the player move faster. I've found a value modifier magic effect called SpeedMult, but I'm having difficulty getting the spell to cause any noticeable effect.

 

I've tried casting it as a spell on the player through or applying it to the player as an ability.

there is no AbFortifyActorSpeedMult effect actually.

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