KethusNadroev Posted June 3, 2016 Share Posted June 3, 2016 There is a mod that adds guard variety, but also adds pirate eyepatches. Will the save games be alright if I just remove them via TES5Edit, or do I have to also remove every instance of them being mentioned in outfits? (is there an easy way to search for that) Link to comment Share on other sites More sharing options...
NexusComa Posted June 3, 2016 Share Posted June 3, 2016 (edited) Most the time when using TES5Edit to remove things ... the things you're removing are mistakes that never should have been added to the mod in the 1st place. Exp: you're editing a mod and happen to move an item in a different cell. Things like this. What you're asking can be done via the editor.But you will need to be very careful what you remove or change. Depending on how the object were created and/or added to the mod you could break it by removing items.Now if the items are only referenced the one time in the mod TES5Edit may be able to do the trick. It's kind of hit and miss I wouldn't advise it but it MAY be possible. Have you asked the mod maker for his input. Edited June 3, 2016 by NexusComa Link to comment Share on other sites More sharing options...
RoyBatterian Posted June 3, 2016 Share Posted June 3, 2016 If you remove all the references to it first, then yes you can safely remove it. Link to comment Share on other sites More sharing options...
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