danshive Posted October 21, 2011 Share Posted October 21, 2011 I've designed some custom weapons and items that I'd be interested in sharing here at the Nexus, but I wish to avoid conflicting with other people's mods when putting the items in game for people to find. If I add a container somewhere in a cell, will that always conflict with any other mods that modify that cell, or only if I just happen to put the container in the same spot? Are there recommended places to put such items in mods, and is there anything else I should keep in mind when deciding where to put things? Link to comment Share on other sites More sharing options...
rickerhk Posted October 22, 2011 Share Posted October 22, 2011 Make a copy of an empty container, put your stuff in it, and place it where you want. If you know where other mods have placed items then of course you'll make sure you don't use the same spot. But you can't be compatible with everyone, and you need not try to be. Your container, even if it is placed in the same spot as another, is not the kind of conflict that shows up in FO3Edit. It's not an override. Both containers may be overlapping some, but both are still there in the cell. When multiple mods add things to the same vanilla cell, it's a merge operation during game time. The only time there is a true conflict is when two mods change the same vanilla reference in the cell. Link to comment Share on other sites More sharing options...
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